Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Not an American user?


As the developer suggests, Deathmatch Maker is "the first Quake level editor authorized by id Software". What made it special among the editors of the time was its drag-and-drop interface. Unlike the standard approach of building rooms step-by-step, out of scratch, DMM offers the would-be mapper a collection of basic templates and 3D shapes. Once the basis is formed, texturing, entity placing and lighting is also done through a simple, user-friendly interface. A real-time 3D window lets the user to explore his creation without compiling the in-progress map and launching the game.

The package also contains a dozen of third-party editing utilities, as well as the Virtus' Episode, a brand new set of connected levels spanning over two episodes and featuring a different boss.


Deathmatch Maker Windows ve2m2: Backalleys.
Deathmatch Maker Windows ve1m1: Munitions Warehouse.
Deathmatch Maker Windows ve1m3: Max Security Prison.
Deathmatch Maker Windows ve2m3: Office Park.

Promo Images

There are no promo images for this game

Part of the Following Group

User Reviews

A gem indeed. Windows erc (484)

Critic Reviews

Computer Gaming World (CGW) Windows Sep, 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Reset Windows Feb, 1998 4 out of 10 40


There are currently no topics for this game.


There is no trivia on file for this game.

Contributed to by erc (484)