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DescriptionDeepspace is a textual space ship combat simulation. The player can play in three different systems, choose from three different ships and select his or her own desired weapons load-out. Each ship has a different maximum speed, weapons capacity and defenses. Once the ship is equipped the player must try to destroy the enemy ship before the enemy destroys his or her own ship.
The game is played in turns. Each turn the player can select with the number keys one of the following actions:
- Fire one of the four different weapons (if available)
- Activate hyperon neut field (if available)
- Change velocity
- proceed (at current velocity)
Different weapons do different amounts of damage and take up more or less cargo space. Some weapons when shot in close range will also damage the player.
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Mini-Computer versionA version of this game appeared in the Creative Computing magazine issue of Mar/Apr 1976.
Mainframe Credits (2 people)
Bill Cotter (Pittsfield. Mass.)