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Desert Commander (NES)

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Developed by
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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Somewhere in a nameless desert, two opposing nameless armies take to the battlefield to destroy the other. Through the strategy of their commanders and the diversity of their units, each side seeks to gain the advantage over the other. There are 5 campaigns total and can be played either VS the computer or a second player.

The game is is a top-view turn-based strategy games with animated battle sequences between units. Each unit can move a certain value across the battlefield on different types of terrain and must keep track of it's ammunition and fuel consumption. Towns are scattered around the map for resupply and other special icons (Position, Oasis, Airfield) confer other special advantages. Players may choose any combination of choices of 2 types of air units and 2 styles of cannon, 4 types of land vehicles and an infantry unit to customize their specific strategy. The side that loses their Headquarters unit first loses.


Desert Commander NES The big map gives you a general overview of the battlefield
Desert Commander NES There are various 'special' squares on the map such as these fortifications which offer bonus defense
Desert Commander NES Title Screen
Desert Commander NES First level's starting position for side 2

Promo Images

There are no promo images for this game

Alternate Titles

  • "砂漠の狐 戦車戦略" -- Japanese spelling
  • "Sabaku no Kitsune: Sensha Senryaku" -- Japanese title

Part of the Following Group

User Reviews

Excellent game considering platform D Michael (232) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars

Critic Reviews

VideoGame May, 1991 4 Stars4 Stars4 Stars4 Stars4 Stars 80 Sep, 2011 B 75
Ultimate Nintendo: Guide to the NES Library 2016 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Japanese version

The original Japanese game was a simulation of the North African battles of World War II. Nintendo of America made Kemco neutralize the graphics (enemy units were originally represented by swastikas).


This game appears to be the direct inspiration for the Advance Wars series of games. Several aspects of gameplay are identical including the unit-to-unit battles.

Information also contributed by ALAKA
WildKard (13000) added Desert Commander (NES) on Dec 19, 2003