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DescriptionThink of this game as a mix of Tomb Raider and Boulder Dash. You play as an Indiana Jones type of adventurer, exploring temples full of traps in the jungles of Angkor Watt, the castles in Bavaria and the frozen monasteries in Tibet.
The game has a lot of secret areas and alternative routes - you can visit any previously beaten level using the world map to explore it again.
The gameplay is quite interactive: trapdoors, realistic rolling boulders, mines, breakable dragon eggs, weight - activated floor plates, it's all there. You also have dynamic water with which you can flood some rooms (or drain others) and use it to extinguish fires or safely transport objects.
Some of the enemies affect the world around them by burning or cutting the objects and you can use their behaviour to your advantage. You also have a grappling hook like Lara Croft and with it your character can pull boulders and enemies.
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The Press Says
|Midlet Review||J2ME||Oct 16, 2006||90|
|airgamer||J2ME||Aug 29, 2006||90 out of 100||90|
|Mobile Game Faqs||J2ME||Aug 10, 2006||83 out of 100||83|
|IGN||J2ME||Jan 02, 2007||7.2 out of 10||72|
|Pocket Gamer UK||J2ME||Aug 10, 2006||7 out of 10||70|
|Wireless Gaming World||J2ME||Jan 23, 2007||3 out of 5||60|
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Related Web Sites
- Diamond Rush -- Product page on the developer's website
Alexis Green‑Painchaud, David Hardy, Alicja Buffa, Abel Bascunana, Marina De Araujo, Lorenzo TurconiDeveloper Coordinator: