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WalkthroughContributed by Ingsoc (1330) on Nov 28, 2011.

Act I:

Foul Smell:

Go to the university lab and take the magnet, go to the garden and use the magnet on the imp. Go to the fools guild, take the brick, talk to the ghost and then use the brick on him, go to the lab and use the brick on the big machine. Go to Ms. Cake shop and talk to her in this order: sarcasm, question, muse and greeting. Try to take the bottle and then talk to Cake again about the bottle, give her the ectoplasm and use the bottle with the boots. Go to the beggars and use the boots with the foul smell.

Sticks:

Go to the morgue and take the knife on the shelf. Go to the wandering shop and take the flamingo and fish. Go to the docks, give the fish to the bird and take it, use the knife on the net and take the shark. Go to the garden and give the shark to bursar, the flamingo to the dean and the bird to the librarian.

Glitters:

Go to the lab and take the bellow. Enter the sewer at the fools guild, go left and use the bellow on the net.

Mouse blood:

Go to the lab and take the tube. Go to the restaurant at the shadows and use the menu and sit at the table, then talk to the owner until you could order mouse burger. Go to the morgue and look at the woman, go to the pub and speak with Casanunda until you could ask him about the ladder, then speak to him about the woman, speak with the troll to get a drink. Go to the square and talk with Dibbler about the pop-corn. Go to the garden and use the corn with the drink and then give it to the roost. Go to the shadows and use the roosts on the cooking pot and then go to the pub and use it on the vampire. Go to the cemetery and enter the crypt, use the ladder to climb to the coffin, use the teeth on the mouse and then use them on the tube.

Candles:

Go to the wandering shop and take the incense, go to the pub and take the matches and light the incense, go to Ms. Cake store and take the cloth on the mannequin, go to the restaurant and take the chili. Go to the square and talk to Dibbler until he give you the pamphlet. Go to the garden and talk to the beekeeper, give him the pamphlet, use the chili on the flowers, wear the cloth, use the incense on the hive and then take the wax out of it. Go to the wandering shop, try to take the candles, talk with the owner about them and then give her the wax.

Go to the dinning room and give all the ingredients to the arch-dean.

Act II:

Death certificate:

Go to the docks and speak to the captain. Go to the cemetery and take the pick. Go to the fools guild, enter the sewer and go right, enter the opening and use the pick on the ice. Go to the shadows and take the saw (near the Duck-man), go to Ms. Cake store and use the saw on the mannequin. Talk to the corpse collector, enter the morgue, talk to the doctor and ask him about ways to get death certificate, take mirror and use it with the candle and then return it to the table, lay on the stone bed and use the wooden arm and the ice on Rincewind and then call the doctor to check on you, give the death certificate to the corpse collector.

Novelties:

Go to Holly-Wood and take the weight, try to take the mail box and use the sticker from it on the weight, go to the docks and put the weight on the hook and then use weight and take the miniature model of the Discworld.

Actress: Go to Djelibeydi, try to take the rock and then talk to the stall owner about it, go to the stoning site and take the stick. Go to the garden and put the stick at compost hip, return to the stoning site and put the Suffrajester at the hole, take the rope. Go to Holly Wood and try to open the door guarded by the troll, talk to him and ask the key, open the door, give the troll the stone and then use the rope on him. Enter the room and talk to the actress, give her the troll's tooth.

Death makeup:

Go to continent XXXX, talk to the vendor until he give you boomerang. Go to Holly Wood and take the camera, try to take one of the imps and then speak to the trainer about taking one of them, use the boomerang on the paint and then use it on the escaped imp, enter imp to the camera. Go to Ms. Cake store and take the scissors. Go to Djelibeydi and talk to the camel trader until you own a camel. Go to the pyramid and cut the mummy bandages, take the glue. Go to the oasis and use the bandages with the wooden arm, replace it with the severed arm and take the ring from it. Go to Holly Wood and enter the wardrobe room and try to take the horse costume, talk to the midget about it and then give her the ring, go to makeup and talk to the makeup lady. Go to the fools guild and take the horn, put glue on it and glue it to the costume. Go to the dinning hall and talk to the librarian about the costume, put him inside it. Go to the morgue, talk to Casanunda, talk to the witch and ask her where to find the Elf Queen. Go to the forest, put the camera in Rincewind personal inventory and hold the unicorn costume, enter the Elf Kingdom wear the costume and walk to the castle, at your first chance snap a photo of her majesty. Give the photos to the makeup lady.

Jingle and band:

Go to the hill and talk to the star skeleton, use the knife on him. Go to Djelibeydi, enter the architect store and take the pyramid plans, talk to Uri Djeller until he reveal to you a new location. Go to the new location and talk to the madman until he wrote you a jingle. Go to XXXX and try to take the picnic basket, talk to the vendor about it. Go to the shadows and take the pot. Go to the dinning hall and use the basket on the food, go to the garden and take the hoops, go to the hive and do the same action you use to take the wax, use the pot on the hive. Go to XXXX and use the basket on the ants. Go to Djelibeydi and give the hoops to Uri Djeller. Go to the lab, use the basket on the computer, use the honey on the basket, use the steel stick on the pyramid plans and then use the model on the computer, talk to Skazz about the computer and give the answer to the madman.

Give the band, jingle, Discworld model and actress to Dibbler.

Stunt double:

Go to Ms. Cake store, open the closet and take the ironing board, use the saw on him and then put glue on him. Go to XXXX and use the surfing board on the sea, take pictures of the wall drawings. Go to the shadows and use the death certificate on the door of the support centre for un-dead (on the most left side of the screen), open the closet and talk to the skeleton until you offer him a job at the film then give him the pictures you took at XXXX.

Editing the film:

Take the film, put him at the edit cutter device and then add the pictures of the Elf Queen to it. Return the film to the camera.

Act III:

Enter the house and talk to Albert and he will explain to you what you need to do in order to become the new Death.

Voice:

Go to the stable and take the rope. Go to the kitchen and open the stove door, exit the house and use the rope on the boomerang and then use it on the chimney, climb up and talk to the chimney.

Riding:

Go to Death's office and pull the rope, then quickly go to the kitchen and take the sugar cubes. Go to the stable, use the glue on the saddle, give the sugar to Binky, put the saddle on him and then go up the saddle.

Robe:

At the hall on the house take the curtain, go to Death's office and take the ink. Go to the garden and spill the ink in the black pool and then soak the curtain in the pool.

Scythe:

Look at the cart in the garden and then talk to Susan about it. Go to the house entrance and look at the mat to get the key, take the scythe from the hall in the house, enter Susan's room and take the string and bag, examine the bag so you could pull cloth, go to the kitchen and take the rag and light it with the matches. Go to the garden, put on the cloth, use the burning rag on the hive and then take some wax, use the wax on the string and then light the candle with the matches. Go to the house and enter the archive, take Rincewind biography, open the locked door at the end with the key, hold the candle and enter the room, use the candle to light the dark room, take the biography on your right, go to the kitchen and show the scythe to Albert. Give Rincewind biography to Susan, then give her the other biography and take the cart. Go to the field, combine the cart with the scythe and harvest the field with it.

Show Albert the robe.

Harvesting hundred souls:

Go to the garden and repeat the action you made to the wax, use the pot on the hive, take the fishing rod, combine the fishing rod with the honey, go to the upper lake on the left and catch the souls with the fishing rod.

Give the souls to Albert.

Act IV:

Go to Bonestock, take the cork on the hat. Go to Djelibeydi and walk around until you see a man coming to town on a camel, go to the man's camel, take the water canteen from the camel's pouch and replace it with the severed arm. Go to the fountain of youth, fill the canteen with water, use the cork to block the water flow and then fill the hour glass with sand.

Epilogue:

Talk to Dibbler until he give you a bladder, use the bladder on the canteen and put the bladder on Rincewind personal inventory. Examine the crow and talk to the witch about him, take the broom and use it on Rincewind.



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