Developed by Artificial Mind and Movement - Montreal, Canada |
Lead Designer |
Dominick Meissner |
Art Director |
David Tardif |
Game Director |
Nathalie Jasmin |
Production Managers |
Noël Kechichian, Jean-Sébastien Marcoux |
Senior Level Designer |
Pierre-Richard Malvoy |
Level Designers |
Greg Findlay, Simon Labelle |
Game Designer |
James Everett |
Lead Programmer |
Stéphanie Marchand |
Technical Lead Programmer |
Olivier Pomerleau |
Game Programmers |
Tien Mai, Jean-François Mercure-Burroughs, Louis Paquin, Stéphanie Rancourt, Farshid Salehi, Daniel Sud, Jean-François Tremblay |
Storyboards |
Johane Matte |
Cinematic |
Johane Matte |
Illustration |
Bobbi Burquel |
Lead 3D Artist |
Martin Pettigrew |
Lead Texture Artist |
Jérémie Chicoine |
Lead FX Artist |
Jérémie Chicoine |
Technical Lead Artist |
Gabriel Charest |
3D Artists |
Nicolas Côté, Marc D'Amico, Phuongvan Hua, David Legault |
Lead Animator |
Shelley Johnson |
Technical Lead Animator |
Patrick Saucerotte |
Animators |
Alexandru Dragutescu, David Prenoveau |
Writing Consultant |
Lorne Nudel |
Sound Designers |
Mark Mitchell, Paul Williams |
QA Lead |
Cédric Michéa |
Tester |
Jean-Philippe Côté |
Gameplay Analyst |
Vincent Noiret |
Management |
Executive Producer |
RĂ©mi Racine |
Head of Production |
Chafye Nemri |
Game Executive |
Denis Lacasse |
Creative Director |
David Osborne |
Technology |
Director of Technology |
Stephen Mulrooney |
Tools Team |
Thierry Bouchard, Alexis Matte, Valérie Méthot, Sébastien Lavoie |
Lead - Framework Team |
Bruno Champoux |
Framework Team |
Gabriel Côté, Mathieu Rouleau, Francois Cayouette |
Lead - Graphics Team |
Michel Vachon |
Graphics Team |
Philippe Trottier, Sébastien Génovèse |
Lead - Audio and Peripherals Team |
Daniel Carrier |
Audio and Peripherals Team |
Simon Pelsser, David Andrew Reid |
Lead - Simulation Team |
Étienne Danvoye |
Simulation Team |
Pierre-Jules Tremblay, Christian Martineau, Liko-Paul Pinsonnault |
Chief Technology Officer |
Martin Walker |
Artistic Technical Director |
David Lightbown |
Programming Technical Director |
Peter Schoeler |
Audio Technical Director |
Jean-Frédéric Vachon |
Configuration Manager |
Nancy Nadeau |
Additional Credits |
Additional Game Programming |
Julien Dubois |
Additional Illustration |
Keith Seggie |
Additional 3D Art |
Magali Aubé |
Additional Animation |
Victor Austin De Baie |
Additional Sound Design |
Mike Baugh |
Music Production |
Wavegeneration |
Audio Producer |
Noémie Dupuy |
Music Composers |
Shawn K. Clément, Tom Salta |
Special Thanks |
Friends and Family, Alexandre Beloin, Joseph Chantiri, Chloé Desautels, Marc Devault, Wendy Enriquez-Donissaint, Éric Gagnon, Lyne Girouard, Marie-Christine Gosselin, Angel Hashemi, Stephanie Houde, Thierry Labelle, Jean-Martin Masse, Pascal Paquette, Pierre Poulin, Maria Radice, Martin Saindon, David Sasson, Martin Thibert, Carl Falcao, Maël Foucault, Aron Kounkou, Lisa-Marie Leblanc Falcao, Marylin Leblanc Falcao, Wesley Lord, Amelie Michea, Samuel Michea, Simon Desjardins, Simon Parizeau, Ashley Lord |
Buena Vista Games |
Producer |
Shannon Monroe |
Executive Producer |
Rachel DiPaola |
Director, Game Design |
Stephen Jarrett |
Lead Artist |
Antrese Wood |
Director, Technology |
Greg McBride |
Marketing Manager |
Jacqueline E. Lay |
Director of Quality Assurance |
Gary Stevens |
Quality Assurance Supervisors |
Keith Michaelis, Luigi Pardo |
Quality Assurance Project Lead |
Richard Hager |
Quality Assurance Testers |
Niais Taylor, Tyler King, Sean Rosas, Vesper Burnett, Michael Smith, David Tseng, Kevin Chao |
Quality Assurance Supervisor, Certification |
Doug Quackenbush |
Certification Leads |
Conan E. Chamberlain, Angelo Federizo, Jason Furler, Marta Saylors, Saaren Ghazi |
Certification |
Justin A. Cruz, Edwin Barahona, Blake Meisenheimer |
Media Coordinator |
Mario Donis |
QA Technician |
Mark Storie |
QA Coordinator |
Mallery Kirkpatrick |
Special Thanks |
Tamira Webster |
Featuring the Voice Talents of: |
John DiMaggio, Will Friedle, Tom Kane, Tahj Mowry, Jon Olson, Patton Oswalt, Christy Carlson Romano, Nicole Sullivan, Dave Wittenberg |
Disney Character Voices |
Creative Directors |
Renée Johnson, Ben Hoppe |
Production Manager |
Bryan Monroe |
Principal Audio Specialist |
Randy Coppinger |
Production Coordinator |
Jen Horn |
Audio Specialist |
Ethan Friedericks |
"Call Me, Beep Me! The Kim Possible Song" Words and Music by |
Cory Lerios, George Gabriel |
Music for game re-recorded by |
Shawn K. Clément, Tom Salta |