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WindowsGame Watcher (May 26, 2019)
Dollhouse sports some interesting gameplay features and mechanics that are let down by noticeable flaws. As a horror package, it can provide some genuine moments of tension and panic. However, once you become accustomed to your relentless stalker it may become more of an annoyance than an object of fear. As a result, the gameplay can become rather repetitive. The story, though short, is an interesting one. However, once it’s completed there is little desire for a re-tread. That’s not to say it’s not worth visiting the mind of Marie if you’ve got a hankering for a Film Noir horror story. Once upon a time, I would have recommended this as a rental.
PlayStation 4Way Too Many Games (Jun 05, 2019)
Dollhouse had nearly nothing going in its favor. Its controls are often unpredictable, its framerate is all over the place, it’s often unfair, and it’s very dark. Somehow though, I ended up liking it a bit due to its somewhat engaging gameplay and some occasionally interesting, albeit nonsensical, puzzle solutions. I definitely don’t think it’s worth grabbing at full price, as this game gets very repetitive after a while, but I’ve seen a lot of much worse horror games out there.
PlayStation 4Garage Band Gamers (Jun 27, 2019)
Dollhouse is an utterly frustrating experience on many levels. What could have been a cult classic or guilty pleasure is bogged down by too many systems that never work simultaneously to bring any sense of cohesion to a game that is marred further by technical issues galore. I can’t help but think that if some of the filler had been left on the cutting room floor, there would have been some small moments that paid off and made my time with this game a bit more memorable or even enjoyable. Instead, we have another excuse for why AAA publishers won’t back the genre… because in most cases, they just don’t work.