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DescriptionWilson, a gentleman scientist, has been trapped in a mysterious wilderness world. To survive, Wilson must learn to tame the wilderness and its inhabitants by learning from scratch, various survival skills. The purpose of the game is to survive as long as possible and find a away to escape this world. Night time is especially dangerous without fire.
Don't Starve is a fantasy wilderness survival game, where the player starts off playing Wilson. Each world is randomly generated and also consists of a world generator that the player may choose to tweak. As such, exploration is also a major factor in the game, to search for resources as well as various mysterious landmarks spread out across this fantasy land.
To survive the game, the player must learn survival skills through trial and error. To do this, the player must gather items and resources, at first by picking up objects scattered throughout the land. When a certain combination of items are met, additional items, tools, structures, etc., may created and/or unlocked via recipes in the crafting menu.
As a survival game, the player must maintain food to survive: foraging, trapping, hunting, farming, and various other methods are available to avoid starvation. Additionally, insanity is also an element in the game. If sanity drops too low, monsters that lurk behind the shadows of the mind, may come to physical reality and attack the player. Finally, as monsters roam the land, the player must defend against these beasts with weapons, armor, and even magic. In any scenario, death will occur if health reaches zero (either by starvation or combat damage).
Although death may sometimes be thwarted, a permanent death will reward the player (not the character) with experience. Experience is gained by how many days the player survives before death. Upon death, this experience is calculated and may unlock additional characters if the level requirements are met. Some characters however, may only be unlocked through adventure mode (entering Maxwell's door).
- "饥荒：单机版" -- Simplified Chinese spelling
- "Don't Starve: Nintendo Switch Edition" -- Nintendo Switch title
- "Don't Starve: Console Edition" -- PS4 title
Part of the Following Groups
- Don't Starve series
- Gameplay feature: Auto-mapping
- Gameplay feature: Botany, farming, gardening
- Gameplay feature: Day / Night cycle
- Gameplay feature: Fishing
- Gameplay feature: Goldsmithing
- Gameplay feature: Hunger / Thirst
- Gameplay feature: Hunting
- Gameplay feature: Mining
- Gameplay feature: Permadeath / permanent death
- Gameplay feature: Survival cooking
- Games with randomly generated environments
- Genre: Wilderness Survival
- Sound engine: FMOD
- Steam Early Access games
There are no reviews for this game.
|God is a Geek||PlayStation 4||Jan 16, 2014||9 out of 10||90|
|Official UK PlayStation Magazine||PlayStation 4||Jan 14, 2014||9 out of 10||90|
|Indie Game Reviewer||Windows||Sep 18, 2013||90|
|Indie Game Reviewer||Macintosh||Sep 18, 2013||90|
|Destructoid||Windows||Apr 29, 2013||8.5 out of 10||85|
|Eurogamer.net (UK)||Macintosh||Jan 15, 2014||8 out of 10||80|
|4Players.de||PlayStation 4||Jan 15, 2014||75 out of 100||75|
|Game Sphere||Windows||Apr 25, 2013||72 out of 100||72|
|Eurogamer.pt||PlayStation 4||Jan 11, 2014||7 out of 10||70|
|Metro.co.uk||PlayStation 4||Jan 09, 2014||6 out of 10||60|
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Windows Credits (37 people)
25 developers, 12 thanks
Matthew Marteinsson, Bryce Doig, Alex Savin, Graham Jans, Charles Bostik, Jamie Cheng, Alia McCutcheon, Jeffrey Agala, Tatham Johnson, Allan Cortez, Sloth Trakhtenberg, Aaron Bouthillier, Ju‑Lian Kwan, Kevin Forbes, Jason Garner, Joe Wreggelsworth, Corey Rollins, Kelly Graham, Brook Miles, Wade Lindley, Vincent DeVeraThank You: