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In DoorDoor, players take on the role of Chun. Chun's goal is to trap four different enemy alien types behind doors.

DoorDoor is a platform game in which Chun has to lock up the alien creatures that pursue him. Chun can attempt to lock as many aliens as he can behind each door that is available on a particular stage. Chun can slide open a door, wait for the alien(s) to enter and then he has to quickly shut the door, because if he waits to long the captured aliens will walk out and pursue him again. Each stage is completed when all the enemy aliens are trapped behind doors.


DoorDoor NES Game over
DoorDoor MSX Title screen
DoorDoor PC-88 Later releases sported this colorful title screen.
DoorDoor PC-88 Intro screen.

Promo Images

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Alternate Titles

  • "ドア・ドア" -- Japanese spelling

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User Reviews

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Critic Reviews

HonestGamers NES May 24, 2013 7 out of 10 70


Topic # Posts Last Post
Door Door Mk. II 2 Infernos (19986)
Mar 10, 2014



Koichi Nakamura created DoorDoor as an entry into the First Game Hobby Program contest held by Enix in 1982. Also published from this contest was Love Match Tennis by Yuji Horii, whom Nakamura would collaborate with on Portopia Renzoku Satsunjin Jiken, and later Dragon Warrior.
Contributed to by リカルド・フィリペ (177127), Infernos (19986), OmegaPC777 (7588), Kabushi (220715), Scott G (794), Игги Друге (46413), koffiepad (10530), Unicorn Lynx (181699) and 雷堂嬢太朗 -raido.jotaro- (60735)