Capture the Flag

Moby ID: 1064
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Description

Capture the Flag is a strategy game, where two teams try to capture the other's flag before the other team captures theirs. The game takes place on a large field, with various types of terrain. You control one of the teams; the other team can be either controlled by the computer, or by another human player.

The game is turn-based. During each turn, you can move each of your characters. Each of them has a limited number of movement points, so you can only move them up to a limited distance. Note that you move slower or faster (use more or less movement points) depending on the terrain you're moving through.

The playfield is divided into two sides, one for each team. Initially, you know what's on your side of the field, but the opponent's side of the field is shrouded in darkness. By exploring the opponent's terrain, you can uncover the terrain there (and hopefully find out where his flag is).

If you spot the opponent's flag, capture it by moving one of your characters onto it. However, if the opponent's character notices you snooping on his side of the field and catches up with you, your character will be sent to "prison" (which means that he's out of the game). Of course, you can do the same to his men that you find on your side of the field. Note, however, that if your opponent finds your "prison", he can free all his captured men.

Trying to avoid notice by your opponents is a quite important factor. You can choose various modes of movement: when you run, you are fast, but more visible; if you're crawling, you're hard to see, but very slow (moving costs you more movement points). And vice versa - you don't always know where your opponent's men are, although you know where did you see them last.

Screenshots

Credits (DOS version)

4 People (1 developers, 3 thanks)

Shareware Version 1.0.1 By
Much Thanks To

Reviews

Critics

Players

Average score: 3.0 out of 5 (based on 8 ratings with 1 reviews)

All the excitement of Capture the flag minus the flag and the capture

The Good
Well it's pretty cool for a while. You can't really get a gang of people together to play a game like this outdoors whenever you want to - for one, it might be winter, for, er, two, you might not be boy scout age anymore and your collegues at the office might cast some strange looks if you invite them all "out" for a game of Capture the flag in the forest, with all those stinky branches and unclean animals running about. In this game, you can do it any time. All the strategy, the tactics are here, and it only takes a bit of imagination to make it all come alive. At least until the boring graphics, the somewhat repetitive gameplay and the sort of, well, let's just say it, SAD quality about it all comes to you full force and you basically get bored and tired of chasing about all those little people onscreen.

The Bad
Capture the flag isn't about tactics and strategy. It's about running, adrenaline, tearing clothes, holding your breath as you sit in a dirty ditch and watch your opponent prowling around. OK, so I can't really see how a civilized 20-something (one) like me could enjoy all those things without joining some group of sad hippies who like to go to summer camp a lot, but that doesn't make this game any more attractive to me.

The Bottom Line
The tactical play in this game is quite involving, so a good 5 hours gameplay is yours for free. You'll enjoy it for that short while, and afterwards, well, for people who enjoy that sort of stuff, I guess it has that Solitaire quality of never getting old because it was never that "new" to start with. And this is certainly better than Solitaire. (The original version of this sentence as I originally just wrote it: "And this is certainly bertainly than Solitaire." No comment.)

DOS · by Alex Man (31) · 2002

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  • MobyGames ID: 1064
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Contributors to this Entry

Game added by MAT.

Additional contributors: Indra was here.

Game added March 16, 2000. Last modified September 17, 2023.