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Caverns of Chaos DOS Title screen


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The backstory is nearly as long as the game is: an executive summary might tell you
The shapeshifting troll Landloris has abducted the noble King and Queen of the mid-Atlantic island of Pandaris, returning with them to his enchanted catacomb domain on Manhatas, island of Chaos. Ten of Pandaris' best warriors haven't been heard from for two weeks since their group rescue attempt; you aim to succeed where they failed, going in solo, overcoming Landloris and restoring your monarchs to their throne. Honour demands you try for nothing less... and the ten thousand gold piece reward doesn't hurt!
Navigating the threats and enchantments of Landloris' magical caves by bludgeoning in multiple choice commands IN ALL CAPS, despite the text parser this game plays much like a Choose-Your-Own-Adventure -- a whimsical one with portals and poisons, transformations and complications. Many, many sudden and arbitrary deaths await even the wary adventurer. (A '99 Z-code port lends this game, originally in QBasic, the baseline save/restore functionality it needs to make exploration less of a grind.)


Caverns of Chaos DOS Start menu
Caverns of Chaos DOS Introduction (Z-code)
Caverns of Chaos DOS Getting warmer
Caverns of Chaos DOS Generating a new character

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While this game is to be considered shareware, the author cuts stern players a deal in the documentation:
Ah yes! The dreaded registration. If while playing this game you laughed at least once, you are required to register the game. If you did not laugh, not even once... Please keep your money and buy yourself a sense of humor!
To help sway the misers, however, on the registration form he pleads our common case, suggesting that registration gives you knowledge that your supporting a good cause plus , all monies received will eventually be put back into the U.S. Economy. Thank goodness! I'm tired of fly-by-night computer game companies operating completely under-the-table.

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Pseudo_Intellectual (62900) added Caverns of Chaos (DOS) on Jun 10, 2007