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Constructor gives the player the chance to run a construction company in a place where real estate is up for those who want to develop it first and where everything is allowed to get rid of the competition.

Starting in a single plot of land with the headquarters, a construction team (composed by a foreman and one to five workers) and a repairman, the player must start by building a wood mill and provide housing to the bottom of the social ladder: slobs. From there, taking advantage of their fast reproduction rate, the player can train new workers, and as soon as three different wooden huts are available, the council will allow the construction of a cement yard, which in turn allows the construction of better buildings. However, slobs wouldn't appreciate living in such luxury, and so a gadget factory can be built so that computers are distributed to their houses, allowing for a new generation of better educated citizens. While the workers pack a nasty punch when in a large group, violence should be left to the professionals. After building a Pizza Parlor, the player is allowed to use the services of gangsters. These are able to take on that pesky foreman or that building the Council asked to get rid off.

But there's more to the game than just building from ghetto houses to luxury apartments, and as they say, all is fair in war, and construction IS war. The player can send their foremen to capture other teams' buildings, or do even worse: provide housing for the scum of society. From hippies to ghosts, these can do a number on the other teams' properties. Want to stress out a tenant? Send the thugs to do a wild party in their house. Need some cash or materials? Send the thief to relieve a team from them. All this while preventing the others from doing the same to you by assigning police patrols to key areas. As time passes, it pays out to build other, more friendly, buildings. For example, a school allows everyone to breed more civilized members of the society, the hospital allows recovery of wounds much faster, and everyone can go to the park to relax a little. Improving the rooms and giving them garden furniture is also a good way of keeping tenants happy, but jealousy can grow among neighbors. Failing to comply to tenants requests and demands will quickly turn the Council against the player.

The player will have to balance the output of their tenants to achieve success: overdeveloping one aspect might make a dent in the bank account (leading to bankruptcy), cut the arrival of new workers (putting a strain on existing teams), prevent deceased tenants from being replaced (leaving houses vacant, eventually having them turn into a flaming pile of rubble not before giant cockroaches settle in), or decrease police and mob favors (necessary to patrol areas against undesirables and gangster actions).

The difficulty level affects what maps can be selected, but also which actions the undesirables can perform. To choose higher difficulty settings, more computer players (up to three) must be activated.


Constructor DOS Busted!
Constructor DOS But we don't want the enemy to have it peaceful
Constructor DOS And plenty of gadgets to please your tenants
Constructor DOS Patrolling the area

Promo Images

Constructor Other
Constructor Other
Constructor Magazine Advertisement
Constructor Other Cover (Playstation).

Alternate Titles

  • "Constructor: The Simulation with Street Smarts" -- Tag-lined title
  • "Constructor: The Classic 1997 Release" -- Steam release
  • "Constructor Classic 1997" -- title

Part of the Following Group

User Reviews

Only for those that cannot feel frustrated. Luis Silva (13595) 3.67 Stars3.67 Stars3.67 Stars3.67 Stars3.67 Stars

Critic Reviews

PC Player (Germany) Sep, 1997 5 Stars5 Stars5 Stars5 Stars5 Stars 100
PC Zone Aug 13, 2001 9.2 out of 10 92
PC Jeux Aug, 1997 89 out of 100 89
Gamezilla 1997 88 out of 100 88 1997 85 out of 100 85
GameStar (Germany) Sep, 1997 85 out of 100 85
PC Powerplay Aug, 1997 84 out of 100 84
Gameplay (Benelux) Sep 01, 1997 82 out of 100 82
PC Joker Sep, 1997 80 out of 100 80
Adrenaline Vault, The (AVault) Jul 30, 1999 4 Stars4 Stars4 Stars4 Stars4 Stars 80


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The original game idea started life on the Amiga in the early 90s, but that interpretation was never anywhere near completed.

Related Web Sites

Kirschsaft (138) added Constructor (DOS) on Apr 19, 2001
Other platforms contributed by Charly2.0 (257987), Cavalary (11224), GTramp (76735), chirinea (46989) and Sciere (771889)
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