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Written by  :  Tony Van (2855)
Written on  :  Nov 26, 1999
Platform  :  DOS
Rating  :  4 Stars4 Stars4 Stars4 Stars4 Stars

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The one that broke the mold

The Good

Deadline on the surface looked a lot like the other adventur games that Infocom had published, but deeper inside lied a classic locked door mystery to be solved. To do so, a "timetable" of character movements was created, as well as ways for you to analyze clues to get more info. Brilliant, to this day.

The Bad

It was HARD, for all the reasons listed above. But, thanks to some hints, I was able to crack the case.

The Bottom Line

The best murder-mystery game I've every played.