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SummaryThere aren't many fantasy simulators to compare this one to, but even if there were, it would have been tough to beat
The GoodThe 3d graphics were excellent for their time, especially the complexity of the terrain (the 3d creature models lacked character so i preffered the bitmapped versions) missions were varied and tense role-playing elements made it more fun - you could have taken on special challenge missions to improve your and your dragon's statistics, and advanced through more and more powerful dragons
The Badat the time i was in love. playing it a few years later i came to dislike the claw to claw battles, which usually just amounted to endless turning around until you got lucky. also, it was way too easy to outdistance most enemy dragons. the flight model was also too simplistic.