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Dustman Screenshots (DOS)

User Screenshots

DOS version

Before the game starts the player is asked to select a graphics mode. VGA or not VGA, that is the question
The title screen

VGA
The start of a game. The player's character is in the doorway of the building in the upper left. VGA
The screen may look odd, and the player's character may have disappeared, but this is OK. The game window scrolls as the player nears the top and bottom edge VGA
Heading back to base with a maximum load of five bags. Started with seven but two split, they are the yellow blobs in the upper right. VGA
A dog attack can end the game

VGA
The high score table is common to both VGA and non VGA modes
The title screen. In non VGA mode there is no pretty picture
The start of a game in non VGA mode. The player's character is in the doorway of the building in the upper left.
The screen may look odd, and the player's character may have disappeared, but because the game window is scrolling. non VGA mode
This shows the Sprite Design program in action. Sprite number 3 is the bin bag sprite.