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SummaryEmpire was where it all began
The GoodI was a would-be PC programmer with Turbo Pascal and an IBM AT with an EGA monitor and Empire was the first computer game which played on its screen. Empire was amazing. Many copies of it could fit on a single diskette, and it was remarkably stable. This version did not support a mouse, but you could keep up to three players very busy. Virtually the entire genre of turn based strategy games began here, with the "Planetary Task Manual" (a photo copy of which was required to answer the security questions) :).
In our best game, my opponent used the "Blob" strategy, a single giant, growing mass of armies and cruisers. On the other side, I used the Carrier Task force strategy. (planes could not fly over ships...nothing could pass through each other, there was absolutely no stacking).
The Combined Forces ate up the blob.
The maps were the best graphics I'd seen up to that time.
The BadUltimately, Empire had no other tricks it could play. It was already using everything it could...so...it couldn't restrain unit production. The AI was so 1987. It just came at you in eternal strings of units separated by their build times. The worst flaw was that it was still so simple compared to say, Civilization I, which was still 4 years away. We lost interest in Empire when we saw Warlords I, which though proving as difficult to finish, was far more complex.