|The single best Infocom game.||Jeff Sinasac (407)|
|Absolutely superb||Mark Papadakis (36)||unrated|
|Milestone for Player Characters||Tony Van (2855)|
Our Users Say
|Personal Slant||A personal rating of the game, regardless of other attributes||3.8|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.7|
|Text / Vocal Parser||How sophisticated the text/vocal parser is for games that use text or voice as input.||3.7|
|Overall User Score (28 votes)||3.7|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Adventure Classic Gaming (Jul 24, 1998)
Enchanter is the first game of a new spin-off from the Zork series. Both series takes place within the Zork universe, but the former differs from the latter by the addition of a new device—magic spells. In addition to getting items and using them with others in the game, you find and use magic spells to help you on your quest. The quest in Enchanter also differs from that in Zork. This is no longer just a dungeon crawl for fun and profit. Instead, you must save the world from an evil enchanter. Although some fans consider Enchanter simply to be the fourth installment of the Zork series, others argue that the games from the Enchanter trilogy (Enchanter, Sorcerer, Spellbreaker) should stand together as a separate epic.
SPAG (Oct 11, 1998)
On the whole, Enchanter works, and while there are problems--I wish the authors had rethought the insistence on hunger, thirst and sleep, for example--this is an example of one of Infocom's more solid early efforts. Though it takes a very different approach to its fantasy element than does Zork I, it's no less entertaining for that.