Inside the palace, after having killed the ice giant.
This is where you arrive in the Land of Mists.
You will need a trick known since antiquity to not let yourself be hypnotised by the alligator queen.
Pathway to the city. There's a curious thing about the circular platform in the middle, to be discovered in the third section of the game...
Gate to the city (after getting rid of the silly-looking genie).
The flying ship can also sail. Just like the captain said: she's seaworthy, airworthy...
The captain completely doesn't pay attention to Quickthorpe just robbing him...
Kouppa is a rich turtle who will give you a treasure map for three identical pearls for his collection.
At this point the fantasy / sci-fi mix becomes very visible. And I... don't really think all these ideas are introduced well, they are rather just thrown about.
You don't really have to get to this room. But no way I'd give it up! It's a really beautiful room.
The final section - inside hell. Too bad this section doesn't have an overhead map like all the previous ones...
The game developers were French, unless I'm mistaken... and the game has a few of these strange, unexpected linguistic mistakes (such as capital "F" and "in" missing here).
Unfortunately, the ending right after this scene is a) ugly anyway (early 3D), and b) in the original version of the game it's just stupid and doesn't conclude anything...