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SummarySo much promise, poorly executed
The GoodA niche setting. Like its predecessor (if only the same team had been involved in this game) it breaks the mould for CRPG's, giving us a dystopian world instead of your standard fantasy realm.
A cool range of items and some unique skills along with an interesting setting.
The BadThe game world is far too small, and although the freedom to go anywhere you want is technically there, if you stray too far the unforgiving nature of the enemies makes this unrealistic.
A poor save game mechanism (only one game at a time, which overwrites every time you transition zones) means too often game completion can become impossible.
As the game goes on it turns to the total absurd, with little thought seemingly put into NPC and enemy names.
The Bottom LineFor all its flaws and unforgiving nature, I have fond memories of this game (yes, it is a nostalgic favourite).
If late 80's/early 90's are not in your past, this would be a poor title on which to try and cut your teeth on.