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atari mania
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Front Lines is a tactical wargame of the "near" future (set in 2020 or 2044, depending on whether you play the U. S. or German version). It can run in either single-player or two-player mode, and can use a head-to-head feature by modem. All the usual forces of the modern army are present, but by this time heavy laser weapons have become practical, soldiers wear powered armor, unmanned ground strike aircraft are common, tanks can hover as well as roll, and artillery projectiles are even more powerful and accurate than they are today.

You command your army, which may incorporate some U. S. forces, in the European theater. Some of the opposing forces answer to a corporate conglomerate. The roles of offensive, defensive, and supply assets have to balanced properly. The game progresses through a series of land battles over various kinds of terrain -- and the terrain gives varying combinations of advantages and disadvantages. The game has some limited representation of Europe's real-world geographical features, which gives a sense of why they are militarily important. For example, you can see the importance of the Fulda Gap, just as it was important in previous World Wars, and just as it would have been important if the Cold War had become hot.

Each battle has one or more objectives, and also a time limit. To win, you must accomplish your objectives while stopping the enemy from accomplishing his, and you must do this before time runs out. Each objective accomplished earns you a certain number of victory points. At the battle's end, the winner is the player with the most victory points.


Front Lines DOS Unit deployment at the very beginning (tutorial scenario)
Front Lines DOS Load a scenario
Front Lines DOS Credits are displayed against a static background.
Front Lines DOS Dilemma

Promo Images

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User Reviews

There are no reviews for this game.

Critic Reviews

Joystick (French) Mar, 1995 85 out of 100 85
PC Team Apr, 1995 81 out of 100 81
PC Gamer May, 1995 80 out of 100 80
PC Joker Apr, 1995 73 out of 100 73
Power Play Jan, 1995 61 out of 100 61
Score May, 1995 6 out of 10 60
Play Time Feb, 1995 56 out of 100 56
PC Games (Germany) Feb, 1995 56 out of 100 56
Computer Gaming World (CGW) Apr, 1995 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
PC Player (Germany) May, 1995 47 out of 100 47


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Amiga conversion

An Amiga conversion was initiated, with Andrew Prime as coder. It was previewed in several magazines but never released.

Related Web Sites

Frumple (1050) added Front Lines (DOS) on Jun 18, 2001