User Reviews

I like this one even better than "Silent Service" or "Das Boot"... Gothicgene (83) 4 Stars4 Stars4 Stars4 Stars4 Stars
If you want a sub-sim and still possess a clunker (i.e., 286 or earlier), then this is the game for you. Spectre (129) 2 Stars2 Stars2 Stars2 Stars2 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall User Score (22 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
One of the first World War II submarine simulations, it was adequate in its time, but not exemplary in any regard. Time has not been generous to this product.
As much as I like the game, I always look for more. An important aspect of submarine warfare was the potential for detection by enemy aircraft (which could bomb the submarine or relay information on its location). This aspect is completely ignored in Gato. Another minor point ignored by the designers is the fact that WWII submarines rarely made a direct forward "shot" (the only kind possible in Gato). Torpedoes were most often fired at an angle from the submarine. In fairness to the designers, however, to have included these two features would have greatly altered the basic design and scale of the game without adding much to playability. Gato has happily married two normally opposing game qualities: ease of play and detailed strategy. Gato is a superb game that I will play again and again. CLEAR THE BRIDGE. . . DIVE! DIVE! DIVE!