Credits (44 people)
Project Manager and humble leader of this eclectic band of cybergypsies. Principal game designer. Principal artist. Principal mapper. General programming.:
Joe Hitchens (Salt Lake City; Utah; USA)
Head Programmer. Bryan is primarily responsible for the core graphics engine used in Inner Worlds (CLAWS) as well as the programming of the most important components of the system.:Bryan Ford (Salt Lake City; Utah; USA [Without Bryan this project could never have been started; could never have been finished and could never have been the superbly innovative and successful game that it is.])
George has been one of the most valuable programmers on the team. He holds the distinction of being one of only a tiny few who have beheld the CLAWS and not gone mad in the experience. Guardian of Colleen's chastity. He brought The Claws to life.:George Hoffman (Woodlynne; New Jersey; USA)
Jürgen's enthusiasm has helped us all through the toughest parts of the project and for that we all owe him our thanks. Preserver of worlds. Freezer of time. Master Mapper. Keeper of the lost Ghibli. :Jürgen Quade (Munich; Germany)
An artist of unappreciated talents. Much of the artwork in Inner Worlds is the work of this guy. Skrog, Bocha, Boonta, Skiver, Big Eye, Big Bat and that groovy blue GRALOB! Lots of work on many of Nikita's animations. :Heinee Hinrichsen (Sandy; Utah; USA)
Our own private sound man. Craig's contribution is in the form of a superb quality custom music and sound effects driver. It actually works pretty dang good!:Craig Peeper (Sun Prairie; Wisconsin; USA)
Normunds discovered the seltzer of life and brought it to the rest of us. The first to see Nikita transform into a wolf. Planter and caretaker of the Mana Tree. Sound effects too!:Normunds Saumanis (Riga; Latvia)
Brent created the crystal hammer. He brought life to Ibu the owldog. Stunned some monsters. Made some sound effects. Brent invented ** THE BOMB **. ...and now he's a daddy! :Brent Johnson (Stow; Ohio; USA)
Other end of the world, but always present. Mick has been one of the most prolific members of the team. Always present on the mailing list and helpful in many ways. Always a day ahead of everyone else. Veteran Nikky mechanic.:Mick Barry (Sydney; Australia)
István has been with us from the start. He made a nest of bugs, a hideous skrog, the lightweight gift for Nikita and the Gralob's brain. :István Markó (Eugene; Oregon; USA)
Eric is a palette manipulator extraordinaire. The light and color wizard for Inner Worlds. He also built the first pager. :Eric Moon (Seattle; Washington; USA)
"Trapped in the Dungeon":
"Laboratory of Evil":
"Crystal Caverns":
"Storage Cove":
"Echoing Halls":
"Gallery of Death":
"Doomsday Corridor":
"Abandoned Village":
"Face-off with the Gralob":
"Descent into the Cruel Swamp":
"Mushroom Forest":
"Horrible Harpy Hangout":













