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Kingdom of Kroz II

Moby ID: 729
DOS Specs

Description

A sequel of sorts to Kingdom of Kroz. Although the gameplay and most of the levels remain the same, there were changes made to 17 of the levels. The basic aim of getting to the exit of each level remains the same, as do the puzzles and monsters.

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Screenshots

Credits (DOS version)

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Reviews

Critics

Average score: 85% (based on 1 ratings)

Players

Average score: 2.9 out of 5 (based on 6 ratings with 1 reviews)

The most fun you can have with ASCII characters.

The Good
As an update to the original Kroz series, KOKII was a bit harder and more addictive than the original. It was about the most colorful game you could play on an IBM with GCA graphics. It was simple but addictive.

The Bad
At the time it came out everything was good about it. Now the only complaint I could think of is that even on a 386 you have to run a slowdown utility to get it to work.

The Bottom Line
All the characters are ASCII based so they are very simple. You use your arrow keys to move your smiley face from one part of the screen to wherever the exit is. You must avoid the hoards of enemies coming after you. You do have a weapon of sorts with a whip that clears out a circle of enemies around you. But mainly it's a puzzle to figure out the way to get to the exit.

DOS · by gametrader (208) · 2004

Trivia

Source code

You could buy the source code of this game for $400. It's made in Turbo Pascal 5.0.

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Lost Adventures of Kroz
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Identifiers +

  • MobyGames ID: 729
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Contributors to this Entry

Game added by Retron.

Browser added by Pseudo_Intellectual.

Additional contributors: Frenkel, Pseudo_Intellectual, Patrick Bregger.

Game added January 12, 2000. Last modified September 2, 2023.