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SummaryGoing back was no fun at all
The GoodThe game has a cute atmosphere and is easy to start playing.
The BadWell, I have a great game collection and every once in a while I get the urge to play games from the early days. It was King Quest V this time, and I must tell you some things are better left in the past...
I am not going to say anything about the sound or graphics. No point to compare it to today's standards and all that, I plan to focus only on game play and the storyline. Those two aspects of a game are eternal and are not affected by a faster processor or better graphics..
Game Play: Simply terrible. In the infamous sierra fashion few things stick out:
1) You must do things in a specific order, if you don't you can get stuck 2) You can die easily, what kind of fun is that? 3) You can get to the end of the game just to find out you can not finish it because of something you did/didn't do at the start of the game 4) Illogical puzzles
Storyline: The story does not make sense at all, first you got this annoying owl that does not do anything at all, you have a series of tasks to complete that have an educational value. You get a bunch of stuff from here, some from there and that makes up the story. When you compare KQV to modern adventure games like The Longest Journey, you can understand what I mean. R. Williams is simply a lame writer; I am not sure why she got so much fame.
When you play this game you can sense the roots of the failure of KQ8 in the air. Once games became more sophist aced, lame companies did not have a chance to survive.