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Written by  :  Late (97)
Written on  :  Apr 02, 2001
Platform  :  DOS
Rating  :  1.8 Stars1.8 Stars1.8 Stars1.8 Stars1.8 Stars

4 out of 10 people found this review helpful

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Summary

An oldie, but not a goodie

The Good

Well, the title screen is quite nice, what with the beeper song and all... And I guess this game was the first to use Sierra's "move the little Lego-man around and try to guess what to type"-interface, which I quite like. I suppose that if I had played this when it first came out I would have been really impressed with it - the graphics, the gameplay and, indeed, the whole concept of an animated 3D adventure game. Now all I can say is that the yellow geek with the funny hat is pretty smoothly animated. (All right, the graphics aren't all that bad for low-res EGA alltogether.)

The Bad

I didn't like the fact that it's an arcade game with a bad parser and puzzles. I do appreciate the fact that back in those days you really couldn't fit a lot of storyline and a complex parser AND 16-color graphics and animation in an IBM PC. What I don't appreciate is the really pathetic overall plot and mood, and the puzzles that are not only simple but often frustrating instead of puzzling. The idea of adventure games should not be to try everything until you find a solution that doesn't kill you or stop you from advancing - I refer you to the gnome's name puzzle (which was made easier in later versions).

The Bottom Line

King's Quest is not a very good game, and it certainly isn't a good adventure game. It isn't loads of fun to play nor particularly rewarding. However, it is a classic and a ground-breaker, and since its relatively cheap these days, you might as well try it out - its not half as bad as a lot of other games, and not playing it just because its not very good is like not reading "War and Peace" just because its dead boring. (Figure that one out for yourself...)