User Reviews

A very good entry to the Tex Murphy series, complete with some humor thrown in for good measure Katakis | カタキス (39490) 4 Stars4 Stars4 Stars4 Stars4 Stars
The early days of Tex Murphy, back when he had the slowest car in the galaxy... Zovni (10648) 3 Stars3 Stars3 Stars3 Stars3 Stars
Interesting story with mostly tedious gameplay Ingold (134) 3.25 Stars3.25 Stars3.25 Stars3.25 Stars3.25 Stars
An absolute classic. Toka (16) 4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 4.2
Overall User Score (45 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Techtite (2000)
The mystery was amusing, and the game itself was the first ever attempt to incorporate 256 colors into an adventure game (sorry, Sierra). I loved this game!
Mean Streets plays its part in pointing the way forward for computer games of the future. It is not perfect, it is rather slow to begin with and parts of the game are a little repetitive. However, software houses are having to come to terms with the phenomenon of Interactive Movies. It is quite a jump from the standard fare, so it is understandable that Access, like the rest, are finding their feet by trying new techniques, introducing the human element and preparing for the coming of CD-ROM. As such, Mean Streets is a enjoyable game which, unlike other games that rely solely on presentation, offers extended gameplay.
Just Games Retro (Jul 02, 2007)
If you're interested in the idea of casual future private investigating, Mean Streets is worth a play. Bring your notepad. If you're just not so sure, or want more of the Tex you've already come to love, Overseer revisits this story with greater skill and technology.
The premise behind Mean Streets is simple. What can be better than a modern sci-fi story like Blade Runner or an old-fashioned Agatha Christy murder mystery? The answer is obvious—the two combined! Take a post nuclear war Earth, a classic detective noir, a mysterious foe, a femme fatale, and an evil plot to destroy mankind; mix the ingredients, stir, and voila, you have a fantastic adventure game called Mean Streets!
Attack (Jan, 1991)
Jag tycker att det här är ett roligt spel. Grafiken är bra, ljudet är bra och det händer en hel del. Blandningen mellan skjutscener och vanligt äventyrsspel är bra och behövs, annars blir det för tråkigt. Det enda som är tråkigt är att det tar tid att åka i Speedern. Det känns irriterande. Dessutom känns det lite segt när spelet laddar in de olika scenerna. Det går att minska laddningstiden genom att välja bort ljudet, men det är ju inget kul.
GameZebo (Jun 22, 2009)
It takes a while to acclimate to the older control style (who knew not being able to use a mouse could be so disorienting?) and you'll sometimes have to hit buttons a few extra times to get them to register. You'll probably get a chuckle out of what used to pass for advanced graphics, too. There's no question that Mean Streets shows its age in any number of ways, but it's still a smart, well-crafted mystery that should please just about any armchair detective.
Retro Archives (Jun 24, 2018)
Quelque peu empesé par une prise en main au clavier et par une multitude de phases plus ou moins utiles qui trahissent son âge, Mean Streets n'en demeure pas moins une enquête plaisante dans une Californie futuriste à la Blade Runner où l'atmosphère des films noirs se mêle parfaitement à l'ambiance post-apocalyptique. Mener l'enquête sur la mort de Carl Linsky vous demandera d'être méthodique, scrupuleux et de prendre des notes, mais la façon dont l'univers se dévoile, bien servi par une écriture efficace, vous donnera une bonne raison de chercher à en savoir plus. Dommage, malgré tout, que le jeu vous impose de multiplier des allez-et-retours dispensables et qu'il soit inaccessible aux non-anglophones. Une première aventure de Tex Murphy à (re)découvrir.
Power Play (May, 1990)
Ein Lob den Grafikern, die einen guten Digitizer hatten, Lob dem "Real Sound"-Feature, das den PC-Piepser vergessen lässt; Schimpf und Schande über die Spieldesigner, die fest geschlafen haben. Nur für Krimifans.
Adventure Gamers (May 19, 2002)
All respectable adventure gamers are familiar, at least in passing, with Tex Murphy's FMV adventures: Under a Killing Moon, the Pandora Directive, and Overseer. But before the days of CD-ROM, Tex Murphy was born into a world of grainy, poorly digitized VGA graphics and a new "RealSound" technique intended to revolutionize the industry. Here we take a look back at Mean Streets, the very first Tex Murphy game.
Top Secret (Jun, 1991)
Program jest maksymalnie dopracowany pod względem graficznym i dźwiękowym. Zdjęcia, animacja i głosy postaci z którymi rozmawiasz są zdigitalizowane, a ciekawe zakończenie gry usprawiedliwia spędzenie przed monitorem 25 do 40 godzin (jak zapewniają autorzy).
Playing Mean Streets is a little like watching a really good movie on a hand-crank projector. One's wrist gets tired, but it's worth it. To put it another way, it takes a lot of energy to eat one's way through a bag of unshelled peanuts, but if peanuts are something one likes, the effort is worth it. Anyone who can get past the shell of Mean Streets, will find a tasty kernel indeed.