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Written by  :  Katakis | カタキス (41284)
Written on  :  Feb 07, 2008
Platform  :  DOS
Rating  :  3.25 Stars3.25 Stars3.25 Stars3.25 Stars3.25 Stars

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Summary

Nice little game set in an Egyptian pyramid

The Good

Pharaoh’s Tomb is a refreshing change from the ASCII-based action games that Apogee did in the past. The game was made by George Broussard, one of the company’s founders who also brought us Trivia Whiz. Broussard as also the only employee to misspell his name in the credits. Frankly I'm not surprised, considering he doesn't know how to spell Wiz properly.

There are four episodes, and each one opens up with the protagonist, Nevada Smith, walking left to right and back again underneath the title. Pressing a key brings you to the main menu where you can start a new game; view the instructions and story so far; or display the high scores; and configure controls, among other things. The great thing about reading the story is that I had an image of Smith performing certain actions, and that is what’s important in any story. Each episode consists of 20 levels, with most of them having names that have the format of “The [Temple/Altar/Chamber/Tomb/etc.] of [name of some fictitious dude]”.

In each level, the object is to find your way to the other side. More often than not, you have to take some time to study each level so that you can find the best way to get the keys needed to unlock the exit. Enemies often get in the way of things, but you are equipped with a number of spears. There are also some traps that require some strategy to overcome. You have a limited number of lives, but you can get more either by getting 100 coins or by collecting five masks. There are some neat tricks Broussard used in some of the levels, one of these being the invisible wind that will get you onto platforms that can’t be reached by jumping. Although scrolls are useful for revealing hidden platforms, they can also be used to trap you in an area you can't get out of.

Pharaoh’s Tomb is one of the first games from Apogee to utilize CGA graphics. The nice thing about it is the palette the game uses; it blends well with the Egyptian theme. I like how there are symbols scattered throughout the 20 levels you must navigate in each of the four episodes. Each episode opens up with a short animation of Smith walking underneath the title. The animations of Smith and enemies are suburb. During the game, I enjoyed letting Smith come into contact with an enemy so that he can turn into a talking skull.

There is no music in this game, but then again, neither does any game from Apogee released in 1990. The sound effects are pretty basic, but there is a few I like, such as a spear coming into contact with an enemy. In my opinion, you really don't need such impressive sound effects for a game like Pharaoh’s Tomb.

There are three key combinations you can use to control your character, with one of them being the left and right shift keys. I prefer to use the left and right arrows since I found this much easier. Shooting is done by pressing one of the keys on the bottom row.

Users who brought the registered version of the game will receive a sheet full of instructions, hints, tips, and cheats. So if you’re stuck in the game, you can turn to the sheet for help. Like all games made by Apogee, Pharaoh’ Tomb has a built-in cheat mode, and this one requires activation from the title screen. This includes a cheat for warping to the next level, which is ideal if you are fed up playing the same level over and over again and not getting anywhere because you keep dying.

The Bad

I found the last episode to be a bit too easy. You could complete it in half an hour.

The Bottom Line

Pharaoh’s Tomb was actually based on a game that Broussard did called Pharaoh’s Pursuit, which has a similar sort of interface and the same amount of levels. When Apogee took the same game, split the levels into four volumes, modified these levels, and published them under their “Apogee Model”.

As the hero of this game, you must get through 80 levels full of enemies and traps in order to find the legendary Pharaoh's Tomb, and this can be done be collecting two keys that will unlock the passage to the next level. Pharaoh's Tomb is a platform game that requires some strategy. You must find the best route to the keys, and make sure that your timing is right when dealing with the traps.

This CGA game has a brown look that gives it an Egyptian feel . The enemies are detailed, and the animation is smooth. If you like platform games with a little bit of strategy, then you should try Pharaoh's Tomb. I believe that it is one of those early games that made its company rise to stardom.