|write a review of this game|
read more reviews by Andrew Fisher
read more reviews for this game
SummaryTop ranking, text-only, text adventure
The GoodThere is some good drama in this relatively short game, especially the friendship with Floyd the Robot. There's some good problem solving, the difficulty level I'd say is just about right, it's certainly easier than some of the Zork games. I particularly liked the laser battle with the microbe inside the computer and discovering the way to beat it. It's interesting piecing together the fate of the people of the planet you crash land on at the start, how you and your crewmates on the space patrol ship got caught up in it and that you, a low ranking crew member, play a big part in saving the planet.
The BadWell being short isn't necessarily bad, but it seems unfinished i.e there are rooms you can't access and important looking items that you don't need. There is also a trap that I found particularly cruel, you need many magnetic access cards to get to new areas in the game, but you may find, when you come to use them, they've been ruined somehow, making it impossible to progress and win the game. Of course you could easily have saved your game since unknowingly ruining your cards and have no prior saved games to fall back on, finding that you have to restart.