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Redneck Rampage: Suckin' Grits on Route 66

Moby ID: 2092

DOS version

Suckin' Grits, while being a good expansion, fails at its vacation theme

The Good
Suckin' Grits on Route 66 is an expansion pack to Redneck Rampage. Instead of fighting in Hickston, Arkansas, the two rednecks go to Washington.

In order to succeed, Suckin' Grits needs to stay true to the original game. And in that, it succeeds. In Suckin' Grits, you'll go to truck stops, flea markets and even an alligator farm. All the levels are both creative and designed well. The new art is also well done and fits with the theme.

Suckin' Grits does not feature new weaponry, which is good because the old arsenal fits well in these missions. There's one new enemy, alligators. They move slow and bite you up close (I'll explain the downside in the negative section). The pigs have also been altered so some of them attack you on sight.

The Bad
Suckin' Grits doesn't have too many mistakes. The only minor one I found was that the alligators can bite you through walls. But, Suckin' Grits has one huge mistake; its vacation theme. It's shocking to me that this was made by the same people that created Duke it out in D.C. and Duke Caribbean.

Suckin' Grits is supposed to take place in a vacation atmosphere. Not really. You'll see no national monuments, unless you count the Hoover Dam. The closest thing to a vacation is in the first level, a very small amusement park, and a mini golf park. After that you'll go to Flea Markets and Meat Packaging Plants.

The Bottom Line
If you enjoyed Redneck Rampage you'll probably enjoy this too - But if you expect it to change the Redneck atmosphere then you'd better stay away.

by - Telee - (12) on February 18, 2007

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