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Sea Rogue

aka: Sea Rogue: An International Quest For Sunken Treasure
Moby ID: 7512

Critic Reviews add missing review

Average score: 74% (based on 3 ratings)

Player Reviews

Average score: 3.6 out of 5 (based on 6 ratings with 1 reviews)

A Classic Sim

The Good
With such varied gameplay, it's a wonder this game originally came on 8 1/4" floppies. There isn't any real main objective (beyond becoming 1st in the Wreck Finder rankings, perhaps), so it's a game that really is defined by the player; something aided by how its RPG elements allow you to create/train your crew and configure your ship from the ground up.

There's really something special in how you can cross the Atlantic to pinpoint a site, recover the treasure, appraise it, sell it, and get a commendation from the wreck's country of origin.

Simply a fun sim you won't find duplicated.

The Bad
The manual is near essential for wreck research (and even ID, before one purchases the Auto-ID computer). Luckily, this resource has been digitally saved, so I'm sure dedicated fans can seek it out in .pdf form.

The sound is terrible and really doesn't serve much purpose except to deliver alerts.

The Bottom Line
"Solid" is certainly a word I'd use to describe this game. Its broad gameplay and utterly unique take on deep-sea treasure hunting is both fascinating and engaging.

DOS · by Rob Swander (2) · 2006

Contributors to this Entry

Critic reviews added by Patrick Bregger, Terok Nor.