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Silmar Screenshots (DOS)

User Screenshots

DOS version

Start menu
Split release 1.0 description
Split release 1.0 registering
Gameplay instructions
Storyline page 1
Character choices
Werewolf stats example
Character attributes modification screen
Starting the game.
In the first room, your werewolf character is the brown furry guy by the ladder. The green guy is a monster. There is a treasure chest nearby.
Having beaten the monster, the 'experience needed' counts down to zero, at which time your character levels up.
Here we find some armour, but the werewolf cannot use it.
I got killed by an acid trap. The traps are hard to spot, they show as small black dots on the floor.