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Following the events of the first Starflight, the galaxy is at relative peace. The balance of power is disrupted when the Spemin, usually a minor nuisance, suddenly gain technological superiority and begin a campaign of expansionism. Through investigation, Interstel determines that the Spemin technology is not their own and that they have obtained it from somewhere on the other side of a flux (wormhole). Interstel commissions a force to visit this area, called the Cloud Nebula, and find a way to nullify the Spemin technology.

Starflight 2 is a space exploration game that contains much of the interface from its predecessor. This includes crew management, ship improvement, resource collection, planet landings, alien diplomacy and exploration of a new galaxy. Much of the gameplay takes place via a standard interface that allows access to ship stations. Landing on a planet however will shift to an overhead view and the player manually controls his rover while searching for objects of interest.

New to Starflight 2 is trading, alien races will now buy and sell unique items at different prices, it is no longer necessary to return to the Interstel starport to sell resources. As mentioned, the galaxy itself and the alien races that inhabit it are also new. New technologies exist for the player such as Blasto Pods (torpedoes); a devastating weapon, and Jump Pods; which will transport anywhere on the starmap.


Starflight 2: Trade Routes of the Cloud Nebula DOS Upgrading the spaceship.
Starflight 2: Trade Routes of the Cloud Nebula DOS The new flux scanner
Starflight 2: Trade Routes of the Cloud Nebula DOS We meet some natives on a undiscovered planet.
Starflight 2: Trade Routes of the Cloud Nebula DOS Configuring your ship.

Promo Images

Starflight 2: Trade Routes of the Cloud Nebula Magazine Advertisement
Starflight 2: Trade Routes of the Cloud Nebula Magazine Advertisement

Alternate Titles

  • "Starflight II" -- ingame title screen

Part of the Following Groups

User Reviews

An excellent sequel to a ground-breaking game ex_navynuke! (48) 4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars
Binary System and EA took a great game, and made it better... Chris Martin (1204) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
A Great Sequel AstroNerdBoy (40) 4 Stars4 Stars4 Stars4 Stars4 Stars
StarFlight2 Rene Codere (2) unrated
A Game I Still Play Today Brian Rubin (23) 5 Stars5 Stars5 Stars5 Stars5 Stars
EA, knowingly, sticks with the formula that works. John Beeler (3) 4 Stars4 Stars4 Stars4 Stars4 Stars

Critic Reviews

The Games Machine (UK) Apr, 1990 84 out of 100 84
Power Play Mar, 1990 83 out of 100 83
ASM (Aktueller Software Markt) Jan, 1990 9.8 out of 12 82
100 aktuelle PC-Spiele 1990 8 out of 10 80
Joker Verlag präsentiert: Sonderheft 1992 71 out of 100 71


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Starflight and Starflight 2 were written in a mixture of Forth (!!) and assembly.


While Starflight 2 supports additional video modes, it loses a video mode of the original: 16-color CGA composite mode.


  • Computer Gaming World
    • September 1990 (Issue #74) – Role-Playing Game of the Year
    • November 1996 (15th anniversary issue) – #6 Least Rewarding Ending of All Time

Related Web Sites

Trixter (9110) added Starflight 2: Trade Routes of the Cloud Nebula (DOS) on Mar 08, 1999
Other platforms contributed by Terok Nor (30211) and eWarrior (4869)