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Street Sports Basketball

Moby ID: 400

DOS version

Simple but fun

The Good
This is one of those simple games that I enjoyed playing without really being able to tell what's so good about it. The game is easy to get into and fun to play. It doesn't have a complex set of rules & game mechanics (of course this isn't necessarily a good thing, generally I can appreciate over-ambitious games that try to be everything).

The kiddie/street/pick-up basketball theme has been worked out well. The kids each have their own recognizable personality and specialties. Before the game each team picks three players. Players are picked in turns, each team selects one player per turn. Just like it happened way back in elementary school. Each basket counts for two points. There's no three-point line and you don't take any free throws either.

Court design is well done. You play ball on one of these courts: school, suburbs, alley or city. Again these designs fit the overall theme. Not every court has a clearly defined out-of-bounds line. I especially enjoyed the interactivity of the courts. The ball bounces back from thrash cans (alley), you'll lose the ball when you dribble on the garden hose (sub-urbs), oil makes you slip (city) etc. However, I think the interactivity could have been improved. For example it would have been fun if every once in a while a dog stole your ball or if you could break a window. Remember how Epyx used this aspect to add a lot of fun to their best game,

by Roedie (5239) on May 3, 2002

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