Not an American user?


Like Stardust, in this Asteroids clone you control your Panther PX-2 ship through successive waves of asteroids and other enemies, which are drawn using ray-tracing techniques.

The game features both overhead and 3D sections. In the overhead part, you must eliminate enemy ships and asteroids across several zones in each world. The 3D sections consist of underwater tunnels that link one world to another and they are each defended by a guardian you must defeat.


Super Stardust DOS A shot from the 3D mode
Super Stardust DOS Action packed shot
Super Stardust DOS A final enemy of a 3D section
Super Stardust DOS First stage

Promo Images

There are no promo images for this game

Alternate Titles

  • "Super Stardust '96" -- In-game DOS title

Part of the Following Groups

User Reviews

There are no reviews for this game.

Critic Reviews

Pelit Apr, 1996 92 out of 100 92
Score Mar, 1996 8 out of 10 80
PC Action Apr, 1996 79 out of 100 79
Joystick (French) Jul, 1995 75 out of 100 75
PC Joker Mar, 1996 68 out of 100 68
Gameplay (Benelux) Jun, 1996 68 out of 100 68
PC Games (Germany) May, 1996 64 out of 100 64
PC Zone Aug 13, 2001 5.9 out of 10 59
Power Play Apr, 1996 48 out of 100 48
PC Player (Germany) Apr, 1996 1 Stars1 Stars1 Stars1 Stars1 Stars 20


There are currently no topics for this game.


Amiga reviews

The British magazine Amiga Power was famous for insisting on only reviewing finished games, so when they beat rivals such as Amiga Action to the review by several months, some were surprised. A clue came from the four subheadings used within the review - 'FINISHED', 'SIXTY', 'PERCENT' and 'ONLY' coupled with the verdict "I sailed through 60% of the game" (with no mention of the remainder), as if reviewer Jonathan Nash was staging his own protest.

As it turned out Amiga Power had indeed reviewed an unfinished game, which is now known to have been rare but not totally unheard-of. Incidentally, their sister magazine Amiga Format reviewed it the same month - reviewer Stephen Bradley noted that "our friends at Amiga Power think Super Stardust is rather smart, though perhaps a tad easy over the first three levels. I feel inadequate. I'm having trouble on the second level" so perhaps he simply didn't notice the game wasn't finished. When Amiga Action reviewed it two months later, their subheadings pointedly read simply 'FINISHED' and 'VERSION'.


  • Amiga Joker
    • Issue 02/1996 – #2 Best Action Game in 1995 (Readers' Vote)

Zamppa (102) added Super Stardust (DOS) on Jun 19, 2002
Other platforms contributed by Martin Smith (66801)