Towers: Lord Baniff's Deceit (DOS)

Towers: Lord Baniff's Deceit DOS Title Screen


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On their way to help in the battle against Sargon, a crew of adventurers each skilled in their own way encounter a storm that rips a hole in their ship. Safely reaching Lamini, or Land of Towers, the friendly people of the land help repair the damaged ship. As the crew members are looking for a job, they meet the Mayor of the town who is in need of messengers. He tells the adventurers that Lord Baniff has not been heard from in weeks, and that he needs them to seek him out in his Tower and bring word of his condition. Entering the doorway into the Tower, the entrance collapses behind them and they must find their way out.

The gameplay is similar to other first-person realtime D&D games like the Eye of the Beholder series, though not as complex. There are four characters in the game and you choose one to control. Spell incantations are learned from scrolls and are cast by combining the correct syllables. There are 15 levels to explore and tons of monsters and items to find. You can play the game in cooperative mode with another player using a link cable.


Towers: Lord Baniff's Deceit DOS Combat is in real time in this, and the enemy will try to retreat after taking damage.
Towers: Lord Baniff's Deceit DOS With the enemy knocked out after a few punches, you can appropriate his club...
Towers: Lord Baniff's Deceit DOS Some leather armour is apparently all that was left from another adventurer... The inventory system is pretty similar to that in <i>Ultima Underworld</i>, even visually.
Towers: Lord Baniff's Deceit DOS ...which you can then use to deal more substantial blows to another dungeon dweller of this kind.

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According to development JV Games, Inc., Towers: Lord Baniff's Deceit was the first game to include co-op play from computer to computer and across platforms.
djindio (1608) added Towers: Lord Baniff's Deceit (DOS) on Aug 26, 2012
Other platforms contributed by JRK (11178) and HeX-Omen (119)