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The evil Vampire, Lord Drakul had been destroyed and the throne regained in The Crimson Crown. Prince Erik and Princess Sabrina had fled by sailing boat only to be shipwrecked by a giant wave bringing them back ashore. After escaping death, Prince Erik wonders what has become of Princess Sabrina? Alone on a mountaintop, he learns that he is in the land of Slavaria, north of Transylvania... and that another Vampire controls the land.

When tired, sleep in a safe place, or else wake from a horrible dream with two marks on your neck, after three visits you're done for.

This time the challenges are far greater, and so are the number of locations. Bizarre characters and creatures lurk; from town-folk at the local inn who are not as they seem to horrible monsters and cute elks. They player may help others, and they might offer assistance. Explore the Egyptian museum for artifacts or get stuck in the maze to meeting the Queen. The ultimate goal is to destroy the vampire plaguing this land.


Transylvania III: Vanquish the Night DOS and then there was lightening!
Transylvania III: Vanquish the Night DOS Introductory screen.
Transylvania III: Vanquish the Night DOS and did I mention the friendly town folk? better get out of here!
Transylvania III: Vanquish the Night DOS Velcome to town...

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Transylvania III was written in ADL, the Adventure Definition Language, created by Ross Cunniff & Tim Brengle in 1987. ADL is an adventure language, semi-object-oriented with LISP-like syntax. A superset of the infamous DDL (Dungeon Definition Language).


As a bonus, Transylvania III came with a free copy of the original Transylvania.


Most Penguin Software (or Polarware) games contain a humorous little remark about Penguins on the back cover of their games. In this case it is "Penguins like playing pans by the pool."

Information also contributed by partykiller and Yakumo
Old man gamer (386) added Transylvania III: Vanquish the Night (DOS) on Jun 14, 2000
Other platforms contributed by Terok Nor (29781)