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SummaryProof you don't need high production values to make a great game!
The GoodThe simplicity! You fly (what could be called) an elevator around, you pick up passengers and you drop them off as quickly as possible. There is not really that much more to it, and there doesn't need to be. No need for 3D graphics, no poly count, no detachable body parts, no spurting blood. No epic storyline, no plot twists, no horribly acted speech, no conversational trees. Normally, these would mean a rather bad game. But not in this case.
The BadI used to play this game so much, that for two nights straight that's all I could dream of. Just me playing this game. The dreams dragged on forever. I had to stop playing, and I was so upset. But the dreams never came back.