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Witchaven (DOS)

Published by
Developed by
Released
Platform
Genre
Perspective
Setting
64
Critic Score
100 point score based on reviews from various critics.
3.1
User Score
5 point score based on user ratings.
Written by  :  Jason Musgrave (74)
Written on  :  Apr 07, 2003
Rating  :  3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars

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Summary

Early but excellent medieval action.

The Good

This game presented 1st person medieval excitement. The levels were large (for the time), and the engine was quite advanced. The obvious detail in the warring goblin and ogre factions and the variety of monsters, weapons, potions, magic and power-ups made it the best twitch & kill fantasy game of the time. The variety in environments, including rooms that actually serve purposes (torture rooms, libraries, gardens, etc.) make it that much more realistic.

The Bad

The controls were relatively sloppy compared to other games coming out at the time. The game as a whole wasn't always stable, and some of traps were downright too difficult in the darker areas. The lack of an ending cutscene really killed any sense of closure to me.

The Bottom Line

Ultima Underworld with better graphics, absolutely no role-playing, and nonstop slaughter and adventure in a dark and twisted fantasy world, involving "vast" (for the time) outdoor environments and indoor dungeons as well. Definitely a shining example of a great game, but could have been something that could have been so much more with a few added story elements and some tighter controls.