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Worm Burner DOS Title screen


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An adaptation of Gridrunner, where the player is assigned to defend Earth from a herd of ravenous space worms, who have apparently developed a particular appetite for the planets of the Solar System. Action takes place along a grid; the player's ship is free to move about its bottom rows, though it can only fire upwards. Each attack wave brings more of the marauding creatures into the fray.

The worms descend from the top in Centipede-like fashion, weaving and winding across the playfield. Knocking out a worm segment will only split the creature in two; the blasted segment will keep blocking traffic as it mutates. Eventually it will fall off the grid, destroying everything in its path. The defense grid is equipped with two automatic laser guns, which prowl the edges and attempt to zap the intruders, but they only make things worse - being caught in the crossfire is bad news for the player's ship.


Worm Burner DOS For a tiny 7KB game, it sure has a long (but fun) backstory
Worm Burner DOS We have wormsign!
Worm Burner DOS Title screen
Worm Burner DOS A worm gets close... too close.

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Alternate Titles

  • "Wormburner" -- Alternate spelling

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The game was written over several months of the developer's spare time, and coded entirely in 8088/8086 assembly language, using the shareware CHASM assembler. The whole game takes up a tiny 7 KB of space (and 2.5 KB out of that is text for the backstory and instructions).
vileyn0id_8088 (21185) added Worm Burner (DOS) on Sep 11, 2014