Downloadable Content Team |
Executive Producer |
Mark Darrah |
Lead Designer |
Daniel Kading |
Art Director |
Matthew M. Goldman |
Technical Art Director |
Ben McGrath |
Technical Director |
Jacques Lebrun |
Development Director |
Benoit Houle |
Quality Assurance Lead |
Nathan Frederick |
Producers |
Scylla Costa, Patrick Labine, Cameron Lee |
Art and Animation |
Lead Character Artist |
Shane Hawco |
Character Artists |
Uri So, Rion Swanson |
Lead Cinematic Animator |
Nathan Zufelt |
Cinematic Animators |
Carlos Arancibia, Bill Campbell, Suhas Holla |
Lead Concept Artist |
Matthew Rhodes |
Concept Artist |
Nick Thornborrow |
Environment Artists |
Nolan Cunningham, Shawn Kassian, Ryan Love, Sean Obrigewitch, Andre Santos, Alex Scott, Neil Valeriano |
External Art Director |
David K. Lam |
In-Game Animators |
Julio Alas, Paul Dutton, Cody M. Paulson, John Santos |
Technical Animators |
Aaron Dibbs, Steve Runham |
Lead Level Technical Artist |
Rohan Knuckey |
Technical Artists |
Sören Hesse, Nick Sadler, Jean-François Vanelle |
Lead UI Artist |
Tyler Lee |
UI Artist |
Colin Walmsley |
Lead Visual Effects Artist |
Ryan Rosanky |
Visual Effects Artist |
Craig Moroney |
Audio |
Audio Directors |
Michael Kent, Jeremie Voillot |
Lead Audio Designer |
Eric Vervaet |
Audio Designers |
Cody Behiel, Patrick Biason, David Murphy |
Design |
Lead Cinematic Designer |
John Epler |
Cinematic Designers |
Vanessa Alvarado, Ryan Ebenger, Jonathan Epp, Frank Gordon, Leo Lucien-Bay, Dan Plunkett, Mike Thistle |
Lead Editor |
Karin Weekes |
Editors |
Ben Gelinas, Cameron Harris, Cori May |
Combat Lead Designer |
Sebastian Hanlon |
Systems Lead Designer |
Yaron Jakobs |
Gameplay Lead Designer |
Joshua Stiksma |
Gameplay Designers |
Luke Barrett, Raylene Deck, Dan Fessenden, Jonathan Fuller, Michael Liaw, Tom Perlinski |
Lead Level Designer |
Brad Paras |
World Lead Designer |
Keith Warner |
Level Designers |
Chris Corfe, Bastiaan Frank, Dean Roskell |
Lead Multiplayer Designer |
Grant Mackay |
Multiplayer Designers |
Graham Scott, Joshua Wilson |
Lead Writer |
Patrick Weekes |
Writers |
Brianne Battye, Sheryl Chee, Sylvia Feketekuty, Mary Kirby |
Production |
Development Directors |
Daniel De Freitas, Flor Garcia Ruiz |
Development Managers |
Jason Barlow, Colleen Perman, Byron Proulx, Ryan Treadwell |
Associate Producers |
Blair Brown, Billy Buskell, Melanie Faulknor, Elizabeth Lehtonen, Christopher Pickford |
External Producer |
John Campbell |
Localization Director |
Jenny McKearney |
Localization Producer |
Melanie Fleming |
Studio Operations |
Derek French |
Voice-Over Production / Director |
Caroline Livingstone |
Assistant Voice-Over Producer / Director |
Shannon Blanchet |
Voice-Over Technical Producer |
Steve Lam |
Dialog Specialist |
Scott McKellar |
Programming |
Audio Programmer |
Jeff Ryan |
Cinematics & Localization Programmers |
Chris Christou, Bryan Derksen |
Lead Gameplay Programmer |
Gabriel Moreno Fortuny |
Gameplay Programmers |
Steven Maschmeyer, Chris Orthner, James Redford, Sherwin Tam, Amelia Von Haden, Darren Wong |
Graphics and Platform Programmers |
Patrick Chan, Matthew Komsthoeft, Ryan Hoyle, Christopher Smith |
Lead Infrastructure Programmers |
David Mergele, Paul Roffel |
Infrastructure Programmers |
Edward Basset, John Fedorkiw |
Principal Multiplayer & Online Programmer |
Derek Beland |
Lead Multiplayer & Online Programmer |
Andy Kempling |
Multiplayer & Online Programmers |
Owen Borstad, Yuri Leontiev, David Robinson, Sydney Tang, Jeff Theriault |
Additional Programming |
Teri Drummond, Arne Schober |
Quality Assurance |
Manager |
Phillip Shen |
Analysts |
Benjamin Blanchard, William Brewer, Daniel Busse, Jennifer Cheverie, Andrew Gauthier, Patrick Irwin, Bryan Johnson, Barbara Klimek, Arone Le Bray, James Leung, Catherine Lundgren, Nathan Matichuk, Mark Ramsden, Daniel Mellar, Allan Smith, Bruce Venne |
Lead Programmer |
Alex Lucas |
Programmers |
Benjamin Blanchard, Matthew Church, Jon Cooper, Michelle Naylor, Curtis Onuczko, Dave Schaefer |
Testers |
Graeme Armstrong, Laila Aslund, Joel Beach, Stefan Bekolay, Aron Bend, Ian Bowes, Clint Bowick, Stephanie Cadek, Ryan Cummings, Thomas Desplenter, Deanna Dombroski, Kristina Drozdiak, James Farnel, Jarrett Fellows, Liam Flathers, Julien Gagnon, Christopher Hegberg, Derek Hollan, Eric Isberg, Mandy Jacek, Spencer Koenig, Nathan Kozlowski, Kim Kramer, Preyanshu Kumar, Erin McIntyre, Patrick Mulligan, Kyle Navarro, Chris Nickerson, Jessica Obacz, Kyle Parker, Jason Perry, Cheyanne Peters, Leo Potvin, Jennifer Rain, Holly Rees, Chelsey Rockwell-Román, Nilo Roman, Amanda Ruddock, Jamie Schuit, Matt Servold, Jordan Soch, Kyle Tetarenko, Gavin Vankosky, Dan Walker, Kristin Warren, Nigel Wheeler, Cassandra Weir, Ryan Willcott, Stephanie Wong |
Additional QA Operations Lead |
Daniel Mellar |
Additional Quality Assurance Lead |
Daniel Busse |
Additional Quality Assurance |
Aron Bend, Jennifer Cheverie, Patrick Irwin, Eric Isberg, Gavin Vankosky, Bruce Venne |
Online Development |
Manager Analysis |
Brian Almquist |
Analysts |
Michael Burden, Andy W. Desplenter |
Lead Artist |
Louis Auger |
Artists |
Bryce D'Andrea, Ray Sormaz, Jason Phillips |
Associate Producer |
Renata Cronin |
Community Manager |
Allan Schumacher |
Development Director |
Randy Hildebrand |
Development Manager |
Tania Poulter |
Lead Life Service Developer |
Joe Hegarty |
Live Service Developer |
Jerome Lee, Daniel Sperry, Eric Welwood |
Lead Life Service Operations |
David Robillard |
Life Service Operations |
Muhammad Ashfaq, FĂ©lix Langelier |
New Media Producer |
Conal Pierse |
Lead Quality Assurance |
Brian Mills |
Quality Assurance |
Yuting Cai, Bruce McLavy |
Lead Web Developer |
Jeff Rousell |
Web Developers |
Justin Edmond, John McDonnell, Jesse Reid, Jeremy Smereka, Fei Wang |
Web Producers |
Leah Shinkewski, Ryan Warden |
Cast |
Inquisitor |
Harry Hadden-Paton, Alix Wilton Regan, Jon Curry, Sumalee Montano |
Blackwall |
Alastair Parker |
Cassandra |
Miranda Raison |
Cole |
James Norton |
Dorian |
Ramon Tikaram |
The Iron Bull |
Freddie Prinze Jr. |
Sera |
Robyn Addison |
Solas |
Gareth David-Lloyd |
Varric |
Brian Bloom |
Vivienne |
Indira Varma |
Additional Voices |
Nicholas Boulton, Clinton Carew, Erin Cottrell, Matthew Gravelle, David Hayter, Ali Hillis, Anthony Howell, Ryan Forde Iosco, Victoria Kruger, Louise Lambert, Alex Newman, Jim North, Derek Riddell, Rhashan Stone, Zoe Telford, Gemma Whelan |
Studio Leadership |
Studio General Manager |
Aaryn Flynn |
Senior Director of Business Planning and Development |
Richard Iwaniuk |
Senior Director of Creative Development |
Alistair McNally |
Director of Art and Animation |
Neil Thompson |
Director of Business Planning and Development |
Chris Bain |
Director of Development Operations |
Duane Webb |
Director of Finance |
Scott Nye |
Director of Human Resources |
Mark Kluchky |
Director of Information Systems |
Lee Evanochko |
Director of Online Development |
Fernando Melo |
Director of Programming and Technology |
Janice Thoms |
Associate Director of Technology |
Nathan Brierley |
Director of Quality Assurance |
TĂĽlay Tetiker McNally |
Assistant Director of Design |
Aidan Scanlan |
Manager of Business Planning and Development |
Robert deMontarnal |
Executive Assistant |
Teresa Meester |
Administration |
Deann Cable, Amy Fraser, Amy Walker, Angela White |
Finance Managers |
Danielle Butkovic, Vanessa Potter |
Human Resources |
Celia Arévalo, Masah Kalugin, Leanne Korotash, Shanda Wood |
Studio Leadership, BioWare Montreal |
Studio Director |
Yanick Roy |
Director of Creative Development |
Dean Andersen |
Electronic Arts |
The Capture Lab |
Claire Coleman-Bee, Paul Boulet, Katy Brier, Cheryl Cowan, Atlin Fraser, Michael Harrison, James Heather, Ryan Hietanen, Rachel Hoiland, Vincent Hung, Michael Iguidez, Yanna Kang, Blair Leckie, Sam Mynott, Vincent Ng, Nigel Nunn, Brad Oleksy, Derek Peristy, Melissa Powell-Scharf, Morteza Ramezanali, Troy Thibodeau, Ken Tsia, Greg Wellwood |
EA Localization |
Audio Capture |
Aymeric Fenoy, Daniel Harty |
Audio Engineers |
José Pablo Hernández, Matthew Wilson |
Coordinators |
Carina Bischof, Marcel Elsner |
Project Manager Engineering |
Javier Carazo Infestas |
Engineer |
Iker Aneiros Jarillo |
Producers |
Shane McCarthy, Hugo Rivalland |
Project Manager |
Holger Hartmann |
Product Localization Manager |
Yuhei Nasu |
External Partners |
Art and Animation |
Sperasoft Inc. |
Quality Assurance |
Babel Game Services Inc, EA/WWQA Romania |
Translation |
Albion Localisations [Polish], Entalize Co. Ltd. [Japanese], ExeQuo [French], Florian Vanino (German), ITI Ltd. [Russian], Robert Böck (German), Synthesis International [Italian and Spanish], Quoted Tradução e Localização [Brazilian-Portuguese] |
Voice-Over Directors |
Josh Dean, Phil Evans, Mark Healy |
Voice-Over Engineers |
James Battley, Nicholas Gratwick, Jason Gosling, Ant Hales, Justin Langley |
Voice-Over Recording |
Formosa Interactive [Los Angeles], Side UK [London] |
BioWare Austin |
Senior Producer |
Grant McDaniel |
Development Director |
Jeff Moreaux |
Art Director |
Jeff Dobson |
Design Director |
Gabe Amatangelo |
Technical Director |
Brian Matt |
Lead In-Game Animator |
Chad Hranchak |
In-Game Animators |
Melissa Neubelt Soest, Shane Tarrant |
Technical Animators |
Charles Brahmawong, Brian Escribano |
Lead Character Artist |
Pedro Toledo |
Character Artists |
Walter Lee Imes, Alexis Velazquez |
Lead Level Tech Environment Artist |
Chris Hahn |
Environment Artists |
Christian Clark, Paul Haskins, Robby Lamb, Ben Lewis, Connor McCampbell, Shawn Spetch |
UI Artist |
Danny Richardson |
Cinematic Designers |
Kris Cho, Katie Johnson |
Gameplay Designer |
Chris Lynch |
Level Designers |
Rachel Kittrell, Jordan Koch, Eric Young |
Lead Writer |
Hall Hood |
Writer |
Courtney Woods |
Programming |
Matt Boudreaux, Stefan Lednicky, Claire Smith |
Additional Programming |
Stephanie Hall, Raul Mondragon, Jensen Rivera, Jennifer Schradeya |
Audio Director |
Jeremy Robins |
Lead Level Tech Audio Designer |
Roel Sanchez |
Additional Audio |
Kenneth Bassham, Daniy Oberle, Cole Wristen |
Audio Producer |
Ariel Gross |
Localization Producer |
Ariel Gross |
Director of Quality Assurance |
Jason Dawdy |
Additional Quality Assurance |
Dee Frazier, Bryan Urban |
Studio Leadership, BioWare Austin |
Studio General Manager |
Jeffry Hickman |
Chief Operating Officer |
Ken Shuck |
Creative Director |
James Ohlen |
Chief Technical Officer |
Chad Robertson |
Special Thanks |
Special Thanks |
Jason Attard, Miguel Bogaert, Blaine Christine, Dee Frazier, Edward Kardos, Stephanie Hall, Robert McKenna, Raul Mondragon, Jensen Rivera, Jennifer Schradeya, Bryan Urban, Cole Wristen |
Thank You |
Julie Bloom, Reid Buckmaster, Steven Deleeuw, Ritzy Foxx, Andrew Gauthier, Mark Ramsden |
And to our fans and community... |
for your passion; cosplay; and encouragement to the team! |
Marketing, BioWare Montreal |
Vice President of Marketing |
Michael Johnson |
Director of Marketing |
Jarrett Lee |
Product Manager |
Hilary Shapiro |
Video Production Manager |
Galen Scorer |
Marketing Coordinator |
Amanda Klesko |
Information Systems and Facilities, BioWare Montreal |
Lead Application Support |
Wen Hua Fan |
Application Support |
Chris Hoban, Robert McKenna |
Lead Desktop Support |
Devon Gardner |
Desktop Support |
Jason Baxter, Patrick Demkiw, Brett Tollefson |
Infrastructure |
Sam Decker, Wayne Mah |
Facilities Manager |
Dean Crowell |
Facilities |
Kelly Wambold |