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Description
Following in the footsteps of the media phenomenon
Pokémon,
Dragon Quest Monsters lets players travel a fantasy world on a quest to capture monsters and train them in battles against other creatures. An aspect integral to the Monsters series from the start is the breeding or merging of monsters to create stronger offspring inheriting the parents' skill sets.
Only released in Japan,
Dragon Quest Monsters: Caravan Heart puts players once again in the role of prince Kiefer from
Dragon Quest / Dragon Warrior VII. Like previous
Dragon Quest Monsters games for the GameBoy Color whose plot took place before
Dragon Quest VI,
Caravan Heart is set before the events of the main series' part from which it was spun off.
Hiding from the consequences of one of his infamous pranks again, young Kiefer is whisked away by the goddess Rubiss, known from
Dragon Quest II and
III, to the land of Alefgard. There he meets the boy Lewin whose parents have fallen ill. To cure them with the 'Ball of Roto' artefact and secure his passage home, Kiefer takes the lead of a monster caravan travelling through the country.
The monster caravan, made up of the
Dragon Quest series' iconic covered wagons, acts as players' mobile base from which they plan their monster hunts. Travelling with it consumes food rations, one of the game's resources.
Unlike in the first Dragon Quest games, Kiefer can recruit monsters as well as human protagonists into his party which can take on various jobs. The monster breeding from previous titles was replaced by merging monsters, requiring the game's other resource, monster hearts.
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Alternate Titles
- "ドラゴンクエストモンスターズ キャラバンハート" -- Japanese spelling
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Critic Reviews
Joypad |
Sep, 2003 |
7 out of 10 |
70 |
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Trivia
Pokémon
The
Pokémon series, being first released in 1996, precedes the
Dragon Quest Monsters series by two years. However, the concept of an RPG in which the hero recruits monsters to do battle alongside him first appeared in
Dragon Quest V which was originally released in 1992.
Although inarguably benefiting from the success of the
Pokémon franchise,
Dragon Quest Monsters had its own trademarks setting the series apart, most notably monster breeding to obtain stronger creatures. This feature was in turn copied by the
Pokémon series in 1999 with the release of
Pokémon Gold /
Silver.
Another feature introduced by
DQ Monsters from the beginning was the possibility to field multiple monsters at once, a concept
Pokémon wouldn't include until 2003's
Pokémon Ruby /
Sapphire.
Kit Simmons (264) added
Dragon Quest Monsters: Caravan Heart (Game Boy Advance) on Apr 13, 2010