Dragons of Flame Screenshots

User Screenshots

Amiga version

Intro picture
Title screen
The game begins...
Battling Draconians

Amstrad CPC version

Title and loading screen
Press a key to begin
A security question
The story
Starting location
Have at thee, beast!
One of my heroes has died.

Atari ST version

Screen title
Screen title #2
Your goal
So I must race south, eh?
Character stats
Battle screen
Better run than die!
Map of the world
Experience points
On the bridge
Enemies all around (those green rocks or something)
Jump away!

Commodore 64 version

Title screen
Starting out on the world map. An enemy is approaching.

DOS version

Title screen (EGA/Tandy)
Intro screen (EGA/Tandy)
Mission briefing (EGA/Tandy)
Overland travel (EGA/Tandy)
Meeting a friend (EGA/Tandy)
Receiving information (EGA/Tandy)
Battle against Evil forces (EGA/Tandy)
High Scores (EGA/Tandy)
Manual protection (EGA/Tandy)
Intro screen (CGA)
High Scores (CGA)
Manual protection (CGA)
Mission briefing (CGA)
Overland travel (CGA)
Side Scroll mode (CGA)

FM Towns version

Title screen
Options, including playing in English or Japanese
Starting location
Getting a vague quest
Character stats
Battle with mountain background
Cleric spells
Heated battle in a forest
XP table
Hedge maze
The little guy barely survives
Game Over...
Get away from me!..

NES version

Title Screen
Main Menu
The Intro
Fearsome Zombies!
On the global map

ZX Spectrum version

The game loads to this screen. Going to the end screen takes the player to the end of the game. Not going takes the player through the story outline.
This is the game's 'end screen' at which no action keys seem to have any effect
Version & copyright info. After this there are many many screens of backstory
This is the main plot of the game
This is the start of the game. The blue pictures at the bottom of the screen represent the members of the player's party
Most of the players pictures have turned purple - that is because they are dead.
The in-game menu that is brought up by pressing the SPACE bar
Great leaps are possible ...
.. which help when escaping from enemies like these.
Treasure chests do not always contain something good.