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Genre Perspective Visual Pacing Gameplay Setting |
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Description
In the future, the world is controlled by corporations rather than governments, and wars are fought in a dream world rather than in reality. The corporations can control dream demons to defeat their foes, but resistance fighters still defy them. The player is one of these resistance fighters hoping to rescue some friends from the control of Ocular, the mightiest of all dream demons.Gameplay is somewhat reminiscent of Xenophobe, with the player moving through side-scrolling, space-station-like environments shooting at an endless onslaught of strange creatures. By making good use of power-ups and gaining access to new levels, the player can eventually find Ocular, which can only be defeated if all six of its eyes are shot closed.
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Critic Reviews
Your Sinclair | ZX Spectrum | Sep, 1988 | 8 out of 10 | 80 |
64'er | Commodore 64 | Sep, 1988 | 10 out of 15 | 67 |
ASM (Aktueller Software Markt) | Commodore 64 | Jul, 1988 | 7.6 out of 12 | 63 |
Computer and Video Games (CVG) | Commodore 64 | Aug, 1988 | 6 out of 10 | 60 |
The Games Machine (UK) | Commodore 64 | Aug, 1988 | 51 out of 100 | 51 |
ACE (Advanced Computer Entertainment) | ZX Spectrum | Sep, 1988 | 503 out of 1000 | 50 |
ACE (Advanced Computer Entertainment) | Commodore 64 | Sep, 1988 | 503 out of 1000 | 50 |
Power Play | Commodore 64 | Sep, 1988 | 33 out of 100 | 33 |
The Games Machine (UK) | DOS | Sep, 1988 | 29 out of 100 | 29 |
The Games Machine (UK) | ZX Spectrum | Sep, 1988 | 27 out of 100 | 27 |
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