Chicken Run Ad Blurbs (Dreamcast)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

Advertising Blurbs

Atari Australia Press Quotes - Windows:
    “Eidos' latest film license looks clucking great.”

    “Chicken Run provides all the necessary ingredients for a quality video game experience.”

    “ impressive audio-visual experience…”

    “Chicken Run appears to be a winner on all points.”

    “Eidos could have a serious hit on its hands come Christmas.” Daily Radar

    “...looks like a lot of fun…”

    “It's like Wallace and Gromit meet Metal Gear Solid -- Chicken Gear Solid.”

    “Chicken Run could easily turn out to be a cut above the average movie license…” IGN online

    Contributed by Xoleras (66813) on May 17, 2004.

Atari Australia website - Windows:
    Chicken Run is set on a 1950s Yorkshire chicken farm and follows a group of loveable chickens as they try to break out of their confinement.

    Trapped behind barbed wire, fearing for their very lives, the player must help Ginger and her fellow flock to make a break for freedom whilst avoiding the evil Mrs. Tweedy and her oafish husband who want to turn them into chicken pies. When an American rooster named Rocky lands in the farm, Ginger sees her chance - these chickens won’t cross the road; they’ll fly the coop.

    Together they prove that chickens are anything but, as they engage in a daring and spectacular escape.

  • The game follows the film’s plot closely and recreates its humour and style
  • Large detailed 3D environments to explore, based on locations from the film
  • Involving gameplay, featuring stealth, puzzle solving, object collection and action chase sequences
  • The player has the ability to control different characters throughout the game dependent on the task in hand – Ginger, Rocky and Nick & Fetcher
  • Totally non-linear gameplay, objectives can be completed in any order. The completion of these objectives culminates in a boss level
  • Several unique sub-games, e.g. using catapults, fireworks and seesaws to enable chickens to escape
  • The ability to interact with the environment, objects and with other chickens
  • The plot is conveyed using clips from the film as well as in-game engine cut-scenes

    Contributed by Xoleras (66813) on May 17, 2004.