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Our Users Say
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.6|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.6|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.4|
|Sound / Music||The quality of the sound effects and/or music composition||3.9|
|Story / Presentation||The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
|Overall User Score (7 votes)||3.7|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
The Next Level (Feb 02, 2000)
To conclude, I believe a well-placed question is in order. Remember the days when you could immerse yourself in a game such that you'd find yourself pulling the controller towards the far end of the screen in a futile but valiant attempt to shift the momentum in your favor? I thought so. With Virtual On: Oratorio Tangram, that euphoric experience is given life once again. Lack of Twin Sticks and netplay aside, Virtual On: Oratorio Tangram's hellafied gameplay, beautiful graphics, excellent array of mechs, and unrivaled depth have made it my top Dreamcast release so far this year, decisively dethroning Dead Or Alive 2. If you pride yourself on being a "true" gamer, I strongly urge you not to sell yourself short and give VOOT a well-deserved shot.
Shin Force (Dec 17, 1999)
Fans of the original Virtual-On will surely enjoy the sequel for Dreamcast. If you've ever wondered what smooth, gorgeous, free roaming 3D combat would be like, then look no further. Sega hasn't announced VOOT for America so importing is the only sure thing for now. Before you start to belly-ache, consider this: there are only a handful of VOOT arcade units in America as the first one did not do well here in arcades or homes. Finally, the only suggestions I have to Sega regarding VOOT are to bring it here, and make another one...
Defunct Games (Feb 04, 2006)
Regardless of those glaring omissions which most certainly prevent a perfect score, Virtual On; Oratorio Tangram is a great and unique game that continues to be relevant, whether the main stream remembers it or not. Here we see a classic that is not outdated or surpassed, and until I get another good Virtual On game, it never will be surpassed (at least not to me and the Virtual On faithful).
CyberGames (Jun 23, 2000)
An incredible experience with excellent visuals and gameplay - even without Twinsticks.
Gaming Target (Jul 11, 2000)
VOOT is a must have game for anyone who owns a DC. This is one of the games that we will be talking about and playing for ages. Don't be left out! Run...don't walk to your nearest DC retailer and buy it! Otherwise I'm going to have to call Temjin and he's mighty ticked already from no twinsticks out...and I just gave him a new baseball bat...and a car.... and a plane ticket to your town/city...and directions to your house...
GameSpot (Jun 07, 2000)
In the end, Virtual On: Oratorio Tangram is one of the most visually impressive Dreamcast games yet, alongside Soul Calibur and Shenmue. The game, although not significantly advanced beyond the previous version, is extremely playable, and it's an adrenaline rush on all counts.
Armchair Empire, The (Sep 01, 2000)
While most other 3D fighters concentrate on the world of martial arts it’s a refreshing breath of fresh air to have a title like Virtual On: Oratorio Tanrgram come along. Fast-paced action with flashy visuals makes this game a winner, despite its control issues.
Planet Dreamcast (Mar 14, 2000)
Virtual On: Oratario Tangram is a great game with stunning graphics. The gameplay is nicely balanced, and the computer puts up a good enough fight to keep you involved after your friends leave. The lack of Twin Sticks and netplay, however, severely hurt its playability and replayability, respectively. VO:OT is a keeper, but it could have been so much more.
Game Informer Magazine (Jul, 2000)
The one-player game is limited with no story, and the Vs. could make you permanently squint with its minuscule split-screen.
Video Games (Jul, 2000)
Auch wenn vor allem mit VGA-Box alles gestochen scharf rübergebracht wird, weckt die Eintönigkeit der Areale doch schon nach kürzester Zeit den Wunsch nach etwas Abwechslung. Flache Ebenen, die simpel coloriert wurden, sind zu Zeiten eines Soul Calibur und DoA 2 einfach nicht mehr konkurrenzfähig. Gut gelungen hingegen ist wieder der Soundtrack, der euch mit harten Techno-Beats gehörig einheizt. Wer also eine selbst nach langer Eingewöhnungszeit noch immer nicht optimale Steuerung in Kauf nimmt oder an einen Twin-Stick kommt und auf Mechs steht, sollte zumindest mal reinschauen, alle anderen greifen besser zu den anderen Referenz-Prüglern.
HappyPuppy (Jul 11, 2000)
Some may wonder why there is no mention of how Virtual On's play changes with the wondrous twin sticks. After all, the truly devoted gaming fanatic will find ways of acquiring this unique one-time controller for a pretty penny for play at home. But as it stands, the vast majority of us will end up using the regular controller, and it is on this basis that I can't help but recommend this game only to die-hard fans of the arcade cabinet, fans of mech games in general, or gamers who can afford the pricey peripherals. The best games are more fun when played at home with the same special arcade devices, but maintain their playability with the standard controller as well. It is according to this definition that Virtual On is nothing more then a passing title.
The Video Game Critic (Aug 18, 2013)
Virtual On can be played with a normal controller with much difficulty! You can bump up the grade by a letter if you own the twin stick controller, but only serious collectors will consider it a worthwhile investment.