Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

Wow! Jeez! Was that 15 minutes!?! Rite wot game next? Lee Redfern (23) 2.8 Stars2.8 Stars2.8 Stars2.8 Stars2.8 Stars
eighteen wheeler game Debra Baker (1) unrated

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. -
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.1
Gameplay How well the game mechanics work and the game plays. 3.1
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. -
Overall User Score (20 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jul 07, 2001)
While the arcade mode is highly entertaining and very challenging, the replay value takes a dip once you finish the game, and with unlimited continues, you might finish it in one sitting. Still, it's terrific fun while it lasts. There are some other modes like a two-player split screen mode and a "score challenge" mode, but these aren't nearly as exciting.
Gamezilla (Jun 20, 2001)
If you aren’t a fan of the arcade version and are new to 18 Wheeler, then I would definitely recommend this game as a rental. You may not want to spend $40 on 18 Wheeler, but you’ll be glad you rented it for $5. Versus mode is fun, and the game is enjoyable and challenging. A must buy for fans of the arcade version and a must rent for those who like a little vehicular mayhem.
GamePro (US) (May 24, 2001)
While four levels were plenty for the quarter-munching arcade version of the game, they go by pretty fast at home; the four Score Attack courses and variable difficulty modes don't add much replay. So rent this gem first to see if you'll still want to play after beating it.
Gamezone (Germany) (Apr 27, 2001)
Die recht ansehnliche Grafik wird von einiger Action unterstützt, so z.B. ein Wirbelsturm welcher Autos und Häuser mit sich reißt.Einen weiteren Spiel-Modi gibt es zwischen jeder Mission, korrektes Einparken. Dies wird mit der Zeit immer schwieriger und stellt schon eine Herausforderung dar.Einzig negativ ist, daß die ganze Sache etwas kurz ist, dabei macht es doch sooo süchtig mit den riesen Brummis zu heizen.
IGN (May 31, 2001)
In the end, what really kills 18 Wheeler is the lack of gameplay length. Once you learn where and when to slipstream behind certain trucks and what branching paths to take, there's really no point in playing the game anymore. 18 Wheeler American Pro Trucker is a blast while it lasts, but when you're done, you won't find much more fun. 10-4 that, good buddy.
Video Games (Nov, 2000)
Auch wenn die Grafik bis auf einige wenige Pop-Ups in Ordnung geht und auch die gebotene Action keine Wünsche offen lässt, ist es fraglich, ob sich außer Hardcore-Highscore-Jägern normale Zocker länger als einige vergnügliche Stunden mit dem Game beschäftigen. Wer also das Spiel nicht sofort haben muss, wartet auf die US- oder die deutsche Version Anfang nächsten Jahres.
Mega Fun (Nov, 2000)
Ohne Zweifel, 18 Wheeler rockt. Mit den vier verschiedenen 30-Tonnern ohne Rücksicht auf Verluste quer durch die Staaten zu cruisen, das macht schon sehr viel Spaß. Nette Extras, wie die Hupe und die daraufhin ausweichenden PKWs, verstärken das Ganze noch. Das große Manko, an dem dieser Titel krankt, ist (wie bei anderen Arcade-Umsetzungen auch) der Umfang. Den Arcade-Modus habt ihr trotz des lappigen Schwierigkeitsgrades bald geschafft und die übrigen Modi sind nur nettes Beiwerk, mehr aber auch nicht. Somit ist 18 Wheeler eine typische Arcade-Umsetzung geworden. super spaßig, super Technik, doch leider viel zu kurz. Der geringe Umfang schlägt sich negativ auf die Wertung nieder.
HappyPuppy (Jan 17, 2001)
While the Dreamcast controller simply cannot do justice to the wonderful arcade cabinet that is Eighteen Wheeler, the controls are fine. As far as graphics and sound are concerned, the game is a direct arcade port, which in this case, is both good and bad. I would've liked to have seen a second arcade mode added to this Dreamcast version, like there is in Crazy Taxi. It's just that the arcade part of this game, by far the game's best feature, is too short. All four tracks can be finished very quickly on the easy setting, and if the gamer is at all familiar with the arcade model, just as fast on the normal or hard settings. The sound is fine, however, though Lizard Tail's voice can be as annoying as that of 100 purple dinosaurs.
70 (Apr 13, 2010)
SEGA hat mit 18 Wheeler wieder einen tollen Arcade-Hit auf die Konsole gebracht, der neue Parking-Challenges kann herausfordernd sein und der Zwei-Spieler Modus macht auch viel Spaß. Doch die zu geringe Streckenanzahl sowie die Frustmomente, wenn man einen Level immer wieder fahren muss, da die Zeit abgelaufen ist, trübt das Spielgeschehen. Wer jedoch eine kurzweilige Herausforderung sucht und als Kind schon immer mal Truckfahrer sein wollten, findet in 18 Wheeler einen persönlichen Geheimtipp.
Så nu sitter jag med problemet att behöva betygsätta ett av de roligaste spel jag har spelat på länge - men också ett av de kortaste. Är du rik och vill få en annorlunda körupplevelse är det bara att slå till.
Y'know, 18 Wheeler sells the sort of appeal that Capcom's Cannon Spike depended on entirely: an action-packed arcade experience that will be over in 20 minutes, yet leaves a little incentive to play a few more times. Some people love the concept (and generally also love Cannon Spike), while others can't help but wonder why the developers didn't put in an extra effort to give the home version a real purpose. Now, I won't say which side I'm on, but I will point out that unless you thoroughly enjoyed the full-sized version and wouldn't mind spending around 40 bucks for zero extra single player levels and the same 10-20 minutes of entertainment per play, save your cash for a more fulfilling title. Better luck next time, Sega.
Like teenage sex, it’s fun while it lasts, but it’s over way too quickly.
69 (Jan 12, 2001)
En definitiva, 18 Wheeler es una fiel conversión de una de las recreativas mas normalitas de Sega que lo mejor y mas divertido que nos ofrece es el modo Parking el cual es una pena que sea tan corto. De lo del resto que nos ofrece, nos cansaremos muy pronto. Parece ser que a algunos arcades no les sienta bien una versión domestica.
Planet Dreamcast (Jun 13, 2001)
It isn't that the game isn't solid and fun. It's just that most players will wonder why they didn't just stick a couple of bucks in the arcade machine instead. A little more time adding meaningful extras could have turned this into the kind of game that keeps on truckin', rather than one that stops at a roadside diner early on.
65 (Jun 18, 2001)
So genial das Gefühl auch ist, die Macht über ein 20 Meter langes PS Monster zu haben und nicht nur einen Sportwagen durch Kurven jagen, so frustrierend ist es, dass das ganze Erlebnis spätestens nach 20 Minuten vorbei ist und man nach gut einer Stunde das Spiel fast in und auswendig kennt.
Power Unlimited (Aug, 2001)
De arcadegame 18 Wheeler Pro American Trucker is top of the bill als het gaat om graphics en instant aktie. Zodra je echter daadwerkelijk begint met spelen, komen de problemen om de hoek kijken.
GameSpot (Jun 25, 2001)
18 Wheeler would be easier to recommend as a budget title; with a price comparable to more lasting games, however, it's probably best left as a rental.
Defunct Games (May 02, 2004)
After several races you'll quickly grow tired of the redundant game play. There's a nice two player game, but even that feels limited, especially in this years gaming climate. In the end the game suffers from too few levels, no online play, and it's lack of depth. Pick it up after you've grown tired of both Crazy Taxis ... but only after that.
Unless you’re a transport fanatic, it’d probably be best to put the pedal to the medal and blow by this smokey, good buddy. It’s a sad but true fact that Sega ported 18 Wheeler: American Pro Trucker directly from the arcade and only paused long enough to introduce a two-player head-to-head race along with a short and unsatisfying parking mini-game. As might be expected, the majority of the gameplay lies in the arcade mode, but its incredibly short duration and lack of replayability will make gamers wonder why this title wasn’t released as a budget item, when it obviously delivers a budgeted amount of content. As a rental, this would make for a great time, but it’s not exactly the most cost-efficient purchase you could make. Sure, the pretty graphics, crisp sound effects and fun-the-first-time gameplay might inspire you to pull over this trucker for an examination, but you may as well not bother: the trailer’s not even half full on this haul.
Gaming Target (Jul 03, 2001)
Unless it’s been your life long dream to drive an eighteen-wheeler, there isn’t much here worth your time. If you don’t believe me, at least rent the game before you buy it. I’ve even had a few other people play this game, and they all agreed that this game isn’t worth all your time or the full price.
60 (May 10, 2001)
18 Wheeler est l'exemple type du jeu à louer. A l'image d'un Crazy Taxi, le plaisir est immédiat mais de courte durée. Le principe est, ici, un peu moins original, mais même s'il ne s'agit que de courses, le fait de conduire un poids lourd offre un gameplay totalement nouveau. Dommage qu'il soit si court.
Without trying to sound like Swiss Tony from The Fast Show, 18 Wheeler American Pro Trucker is a lot like making love to a beautiful woman. It's exciting, sometimes perilous, bouncy with a well-made chassis, but sadly over far too soon. The Dreamcast version just doesn't have enough meat in its sandwich (again, a lot like a beautiful woman).
56 (Oct 18, 2000)
Hier zeigt sich deutlich, dass der Dreamcast von der grundsätzlichen Hardware absolut im Stande ist, dem Gang in die Spielhalle Paroli zu bieten. Nur: was nützt eine 1:1 Umsetzung, wenn das Spiel nach 15-20 (!) Minuten durchgespielt ist. Denn man wird es kaum noch einmal aus dem Schrank holen, um es noch ein zweites mal durchzuspielen. Und als Grafik-Demo ist es zwar sehenswert aber irgendwie dann doch zu teuer. Schade.
Que SEGA decidiese explotar el matrimonio DC-NAOMI está bien, peo que intentase tomar el pelo a sus seguidores, en absoluto. ¿Cómo se puede sacar una recreativa que dura veinte minutos en una consola incluyendo sólamente cuatro anexos de mucho menor nivel? Sinceramente, el juego salió a la venta por casi 9.000 pesetas (75euro) y el juego no las vale ni por asomo. No estamos ante un mal juego, como arcade está muy bien, pero como juego doméstico solo sirvió para ser alquilado y rellenar el catálogo de Dreamcast, porque bien poca gente se gasta lo que valía este juego para pasar una sola tarde frente al televisor.
Game Revolution (Jun 01, 2001)
18 Wheeler may be a good simulation for diesels, but it's something of a letdown as a game. It's just too short and is not worth the 40 bucks. A rental at best.
Gamekult (Jun 18, 2001)
18 Wheelers tente de suivre l'exemple d'un Crazy Taxi en calquant légèrement ses menus et autres petits challenges sur le même principe adapté aux camions. Reste que le manque de vitesse lié au type de véhicules et les quatre pauvres missions proposées ne sont vraiment pas à la hauteur. Le mode "Parking", permettant de réaliser diverses manoeuvres, tente bien de remonter le niveau, mais là encore, le plaisir est beaucoup trop court. Dommage, car le jeu est beau et bien pensé... mais à 100F de l'heure, il fallait au moins ça !
There are only four stages at four to six minutes a piece, so it does not take too long to master the game. There's little replay value once mastered, beyond the general arcade desire of bettering scores. Overall, there are better racers and better arcade ports out there for the Dreamcast, recommended only for short play.
Game Critics (Jul 09, 2001)
18-Wheeler fails to understand that and delivers a game that feels false. I understand that releasing a suitable steering wheel controller for the game was unlikely and reinventing the game mechanics from the arcade version is unrealistic, so I question why Sega even bothered to release 18-Wheeler with all its inadequacies to begin with.