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User Reviews

Silent, boring, repetitive...Play Fighting Force 1 instead. AxelStone (37) 2.14 Stars2.14 Stars2.14 Stars2.14 Stars2.14 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 2.0
AI The quality of the game's intelligence, usually for the behavior of opponents. 2.0
Gameplay How well the game mechanics work and the game plays. 2.2
Graphics The visual quality of the game 2.8
Personal Slant A personal rating of the game, regardless of other attributes 2.1
Sound / Music The quality of the sound effects and/or music composition 2.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.1
Overall User Score (8 votes) 2.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mega Fun (Feb, 2000)
Was soll man über einen Titel wie Fighting Force 2 sagen? Entweder man mag das endlose Durch-die-Gänge-Latschen und Auf-alles-Draufkloppen oder man mag es nicht. Dreamcast anschmeißen und loslegen, ohne großartig die Anleitung einzusehen. Allerdings stoßen uns ein paar Dinge auf. Zum einen ist Segas coole Kiste zu keiner Zeit wirklich gefordert, sprich grafisch bietet die DC-Version vors FFII nicht viel mehr als das PS-Pendant. Zusätzlich nervt die ungenaue Kollisionsabfrage, was einen allmählich dahingehend beeinflusst, dass man nur noch Fernwaffen einsetzt, um seine Ruhe zu haben. Hätte Fighting Force 2 nicht so ein simples wie fesselndes Spielprinzip, wäre ihm von Gunther der Titel „Boring Force“ sicher gewesen.
NowGamer (Nov 30, 1999)
The same goes for the AI, which is virtually non-existent; you can enter rooms filled with guards who you might expect to make some kind of attempt to pump you full of lead. Well you’d be wrong. One or two might take a little bit of notice and might let off a shot or two, but never do you get filled with that adrenaline rush that makes you feel as if your life is constantly at risk – in short, it all becomes a bit tedious. All of these unpolished aspects mercilessly gnaw away at the soul of the game leaving behind a tired husk of a game. The puzzles hardly test the grey jelly between your ears and it’s not too hard to work out what you have to do most of the time. It’s all a bit too simplistic and clichéd to say the least. Overall, Fighting Force 2 is fun to play and looks great, it’s just not a game that you will find yourself being totally engrossed in and addicted to for long.
Video Games (Feb, 2000)
Gute Action-Titel gibt’s wie Sand am Meer, und selbst wenn das DC eure einzige Konsole ist, solltet ihr deshalb Fighting Force 2 im Laden mit Verachtung strafen. Dem Spiel fehlen einfach jegliche zündende Ideen, die den Zocker an den Bildschirm fesseln. Oder haltet ihr das Verkloppen von 100 Gegnern derselben Bauart am Stück für einfallsreiches Gameplay? O.K., immerhin haben die Clipping-Fehler im Vergleich zur PS abgenommen, und die Grafik sowie die Sounds kommen eine Spur edler daher. Das ist aber auch das Mindeste, was man von einem Sprung von 32-Bit auf 128-Bit erwarten kann. Mit ein paar Rätseln, Jump'n-Run-Einlagen oder sonstigen Ideen wäre FF2 vielleicht was geworden. Aber so mit den öden Animationen, dem missratenen Waffen-Select-Screen und den mageren In-Fight-Moves bleibt's ein Kandidat für den Staubfänger im Regal.
Player One (Jan, 2000)
Avant, je jouais dans Fighting Force. C'était plutôt un Beat'em Up. Aujourd'hui, on m'a assaisonné au jeu d'aventure tendance Lara, ascendant massacre, option sommeil.
45 (Jan 06, 2000)
Non, Fighting Force ne mérite pas la moyenne, car il est lent, stressant au niveau de la maniabilité, pas très beau, peu attractif dans les combats, peu varié (voir pas du tout) donc répétitif, et souffre de défauts de clipping dans les combats. Bref ! il n'a rien pour lui. Passez votre chemin, amis Dreamcasters ! :)
Planet Dreamcast (Jan 17, 2000)
So why do I rip virtually every aspect of Fighting Force 2 and then proclaim that it's fun? I have no idea. Perhaps because FF2 has such limited competition - Dynamite Cop and Soul Fighter are only other games of its kind for the Dreamcast. Fighting Force 2 won't be winning any awards, but something about it keeps me playing. If you're hungering for a fix of old school punch-punch-kick action, turn on FF2 and turn off your brain.
Bravo Screenfun (Feb, 2000)
"FF2" hat mit dem fightlastigen Vorgänger wenig gemein. Die neuen Taktikelemente sind leider nicht gut durchdacht.
GameSpot (Dec 23, 1999)
If you're lucky, you don't remember the original Fighting Force. The game tried to resurrect the Final Fight-style game on the Nintendo 64 and PlayStation by providing scads of bad guys you could beat by simply pounding on the punch button until everyone was dead. To put it bluntly, the first Fighting Force was not a good game. Fighting Force 2 takes the same basic beat-'em-up ethic and melds it with a pinch of Lara Croftian camera work and a smidgen of Metal Gear-esque espionage. The resulting game is better than the original, but it still comes off as an incredibly dull piece of software.
Game Revolution (Jan 01, 2000)
Fighting Force 2 is one game that seriously needs to be pumped up. While it is actually playable, and an attempt at something different from the awful first Fighting Force, this game is so boring I can hardly stand it. There's no variety in fighting foes. There's no exploration or depth. If you wondered why I mentioned Comedy Central in the beginning, it's because this game is a joke.
The Video Game Critic (Mar 13, 2011)
When Eidos began releasing throwaway titles like Fighting Force 2, it became obvious that the once-respected company had officially entered free-fall mode.