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The third game in the Takumi/Capcom arcade shooter trilogy, Giga Wing 2 was originally designed for the Naomi arcade system and later ported to the Dreamcast. It is a top-down, vertical-scrolling shoot-em-up featuring four-player simultaneous action, high-res 3D graphics, and an orchestral score. There are four characters to choose from, each with his own storyline and fighter/spaceship. Each ship has its own weapon type and speed.

Like the previous Giga Wing and Mars Matrix games, gameplay is designed around bullet absorption/reflection mechanics, large numbers of enemies, and giant boss fights. Giga Wing 2 adds the ability to choose from two different bullet reflection powers: reflect force and reflect laser. The reflect force repulses enemy shots, while the reflect laser uses them to charge up a beam weapon.


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Alternate Titles

  • "Gigawing 2" -- Cover title

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Critic Reviews

Planet Dreamcast Jun 11, 2001 9 out of 10 90
Defunct Games Oct 29, 2006 80 out of 100 80
GameSpot May 02, 2001 7 out of 10 70
The Video Game Critic Jun 22, 2007 B- 67
TigerChainsaw Aug 10, 2020 6.1 out of 10 61
IGN Feb 15, 2001 5 out of 10 50


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tigen (41) added Giga Wing 2 (Dreamcast) on Apr 30, 2006
Other platforms contributed by Flapco (45231)