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User Reviews

If Only The New Ones Could Have Been This Good Devin Walters (3) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.2
Gameplay How well the game mechanics work and the game plays. 3.7
Graphics The visual quality of the game 3.2
Personal Slant A personal rating of the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.3
Overall User Score (26 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mega Fun (May, 2000)
Was soll ich zu Grand Theft Auto 2 noch schreiben? Schon der gesamte Haupttext wird sich wie ein Lobgesang lesen, Entweder man liebt es oder man kann damit nichts anfangen. In unserem Fall geht der Daumen steil nach oben. Vor allem weil Gunther drohend hinter mir steht und es bestimmt nicht zulassen würde, dass man seiner geliebten GTA-Serie auch nur ein Härchen krümmt. Es ist aber tatsächlich nicht einfach, Kritik am Spiel zu finden. Die Grafik sieht trotz Strichmännchen-Look klasse aus, die Steuerung ist sehr sauber, die Story erneut abgefahren und auch die abwechslungsreichen Missionen bieten wochenlange Unterhaltung. Lediglich der Schwierigkeitsgrad ist ein wenig höher als in den Vorgängern angesetzt. Hier hätte eine Einstellmöglichkeit in mehrere feine Stufen seine Berechtigung gefunden. Ansonsten einfach perfekte Unterhaltung. Und während Gunther neben mir ablacht, noch das kurze Fazit: Daumen hoch!
Video Games (May, 2000)
Auch wenn die technische Umsetzung, die bei weitem nicht die Möglichkeiten des Dreamcasts ausnutzt, enttäuscht, ist das Spielprinzip von GTA 2 nach wie vor ein Motivationsgarant allererster Güte. Warum es aber selbst auf der leistungsfähigen DC-Hardware nicht gelungen ist, das leichte Ruckeln beim Scrolling auszumerzen, bleibt wohl ein Rätsel der Entwickler. Zeitdruck kann wohl nicht der Grund sein, immerhin liegt der Release der PS und PC-Versionen bereits fast ein halbes Jahr zurück. Ansonsten macht es immer noch einen Riesenspaß, seinen niederen Instinkten freuen Lauf zu lassen und eine Straftat nach der anderen zu begehen. Leider wurden bei der DC-Version keine zusätzlichen Städte oder Level implementiert, weshalb es auch keine höhere Spielspaßwertung als für die PS-Version gibt.
NowGamer (Apr 20, 2000)
It’s hardly a next-gen title in terms of graphics, but GTA2 is immensely satisfying once you’ve got to grips with the tricky control.
Electric Playground (Jun 02, 2000)
Whoever said that crime doesn't pay is a turd. As we can all learn from Grand Theft Auto 2, there's something to be said for moonlighting on the wrong side of the law. Isn't that right, kids? Behind the big 'M' for mature and controversial topic lies a fun and dastardly game that'll keep serious gamers locked in their rooms for 25 to life - hours, that is.
neXGam (2002)
Wer schon immer mal Autos klauen, Banküberfälle usw. durchführen wollte, ohne dabei Gefahr zu laufen, im (Reallife) Knast zu landen, sollte sich GTA 2 unbedingt mal näher ansehen.
Gaming Target (Mar 03, 2001)
This game will keep fans of the series playing for a while, while gamers new to this genre may find themselves pleasantly surprised or disappointed.
Game Freaks 365 (Apr 29, 2005)
GTA 2 features cars that have unique characteristics of handling, performance, speed, and braking. The enemies are more intelligent than in the original and the cities have hundreds of streets, parks, buildings, and alleys. GTA 2 is one of my favorite PlayStation games and is highly recommended. It’s length is adequate for its $9.99 price tag.
Planet Dreamcast (May 30, 2000)
Aesthetics aren't everything. Britney Spears is hot, and has a decent voice. That doesn't stop her music from sucking. Similarly, Grand Theft Auto 2 may not be an audio-visual tour de force, but it's got heart. GTA2 takes its M for Mature rating, and bitch-slaps the ratings board with one of the most enjoyable games I've picked up in a while.
GameSpot (May 04, 2000)
GTA2 provides the same comically violent gameplay as that of the original. If little guys peeling each other's caps with a variety of weapons easily offend you, or if exploding cars and police sirens turn you off, then don't waste your time with GTA2. However, if you're looking to commit some virtual crimes on your Dreamcast, then by all means steal a car, drive it down to your local game retailer, and slap around the owner until he gives you a copy. OK, it might just be easier for you to buy one instead.
Game Chronicles (Jun 06, 2000)
Fans of the original GTA will almost certainly love this game the moment they start it, but the violent themes that make this game any fun to play also give it the"M" rating that could keep it out of the hands of the very kids who will want to play it. You will be impressed at first then amused for the next few hours, but once the shock value of the violence and the beautiful graphics has worn off you will be left with a hard-to-control, frustrating strategy game that most of you will have to force yourself to finish.
IGN (May 08, 2000)
For the most part, Grand Theft Auto 2 gave a big effort and tried its bloody little heart out at being a premier title. But with the shoddy play mechanics and a sometimes overspent nonlinear approach at completing your tasks, DMA and Take 2 could have done better. Recommended as a rental at best, try before you buy this creative entry into a usually cookie-cutter clean action genre.
65 (Aug 16, 2000)
Le pire vient en tout cas de la maniabilité de cet opus sur Dreamcast. Les contrôles sont non seulement difficiles dans le jeu mais aussi dans leur pratique dans la réalité. Pour exemple, les commandes avancer et reculer sont dirigées par 2 boutons alors que votre axe de déplacement est lui contrôlé par le stick. Une double commande qui gêne la fluidité et on ne s'y habitue même pas après de nombreuses heures de jeu. Une faute grave surtout que la visibilité par exemple de nuit est médiocre, forçant à faire très attention en permanence.
DC Swirl (Jun 15, 2000)
"Grand Theft Auto 2" is definitely worth your time as a rental and might even seduce a few of you, with its childishly violent take on gang warfare, to join the forces of evil. Although the improvements over the years-old "GTA" are barely worth mentioning (at certain spots your on-screen character can go, on foot, into a mini-rampage that look/feels like a watered-down "Contra") and don't enhance dramatically the replay value of the game, they add a little bit of frosting to a cake flavor that still has some sweet taste left in it. For brief gaming sessions and people in need of a violent relief from the daily grind of everyday life (isn't that just about everybody?), "GTA2" comes moderately recommended it.
Basically, I was unable to take Grand Theft Auto 2 seriously as a game. I found it much more rewarding and fun to ignore the jobs from the gangs and just shoot as many people as possible before the fuzz brought me down. The most annoying aspect of the game is the ability of the police to open your door as you try to drive off. I'm pretty sure I would lock the doors if the cops were after me for a killing spree. I do recommend Grand Theft Auto 2 for a good time, but not if you're looking for a serious game.
With seven gangs that stereotype every racial group in America, you'll be able to pick and choose whom you want to work for and when. Graphics aren't cutting edge, but the lighting effects are top-notch— especially when you're fricasseeing pedestrians with a ridiculously hot flame-thrower. It's a surreal, beautiful experience for desensitized gamers. One warning: Young kids shouldn't be exposed to the over-the- top violence of GTA 2. Unless you want to teach your kids how to carjack. Then it's all good.
The Video Game Critic (Jun 06, 2000)
The main problem with his game is the control. You're forced to use the analog controller, which is fine for driving, but it's hard to get your man to walk in the right direction - a big problem when you're running from police. Also, too much time is spent trying to find the phones. The sound is terrific, with realistic city background noises, and radio stations that play when you're in the car. Overall, GTA2 is somewhat interesting, but the control holds it back.
Joypad (Sep, 2000)
La réalisation, malgré un timide lifting 128 bits, fait toujours autant pitié et l'action ultra-répétitive manque atrocement d'intérêt. Il n'y a aucune transgression ici, un GTA reste un GTA, à savoir un nanar vidéo-ludique de la pire espèce.