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Licensed by snooker player Jimmy White, this game is a simulation of not only the British game of snooker, but also of the three main variations of pool.

The game is viewed in detailed 3D, allowing you to rotate the table at all angles, either from overhead or using the cue position as a base. Taking a shot involves setting the exact pace and spin of it, and considering what each contact will do to the position of the cue ball, and any balls you may wish to pot afterwards. In the snooker mode playing accurate 'safety' shots (to prevent your opponent scoring) becomes important as well).

In each mode there are 10 computer opponents, and matches can consist of up to 9 frames. A trick-shot editor is also included, allowing you to practice shots and set up challenges. Replays and an undo mode are also included.

Bonus games are included as well - darts, draughts, a fruit machine, and even a remake of Dropzone, a Commodore 64 game from the same programmer.


There are no Dreamcast user screenshots for this game.

There are 72 other screenshots from other versions of this game or official promotional screenshots.

Promo Images

Jimmy White's 2: Cueball Other
Jimmy White's 2: Cueball Screenshot
Jimmy White's 2: Cueball Screenshot
Jimmy White's 2: Cueball Screenshot

Alternate Titles

  • "JWC2" -- informal/slang
  • "Cueball" -- Italian title
  • "Billares" -- Spanish title
  • "Billard Nights" -- German Windows title
  • "Billard Clubhouse" -- French title

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User Reviews

There are no reviews for the Dreamcast release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Critic Reviews

Power Unlimited Jan, 2000 8.4 out of 10 84
Consoles Plus Nov, 1999 84 out of 100 84 (UK) Apr 07, 2000 8 out of 10 80 Mar 10, 2000 80 out of 100 80
Video Games Feb, 2000 78 out of 100 78 Jan 18, 2000 14 out of 20 70
Revista Oficial Dreamcast Feb, 2000 6 out of 10 60
NowGamer Sep 24, 1998 5.9 out of 10 59
Mega Fun Feb, 2000 54 out of 100 54


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In the magazine Retro Gamer (issue #22), Archer Maclean tells the story of an early milestone meeting with their old publisher in 1997: they showed off their hardware renderer by displaying a green polygon which eventually would become the snooker table. The publisher's manager proceeded to suggest changing said polygon to a field and making a soccer game instead. Because they disagreed with that proposition, they did not get paid for a few months until the publisher was bought by Electronic Arts.
paul cairey (359) added Jimmy White's 2: Cueball (Dreamcast) on Jan 27, 2003
Other platforms contributed by paul cairey (359)